https://github.com/gilzoide/ecsql
Experimental ECS framework powered by SQLite
https://github.com/gilzoide/ecsql
ecs entity-component-system game-engine lua sql sqlite sqlite3
Last synced: about 1 year ago
JSON representation
Experimental ECS framework powered by SQLite
- Host: GitHub
- URL: https://github.com/gilzoide/ecsql
- Owner: gilzoide
- Created: 2024-05-31T19:22:26.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2025-04-04T02:41:14.000Z (about 1 year ago)
- Last Synced: 2025-04-06T01:27:19.200Z (about 1 year ago)
- Topics: ecs, entity-component-system, game-engine, lua, sql, sqlite, sqlite3
- Language: C
- Homepage: https://gilzoide.github.io/ecsql/
- Size: 4.58 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
Awesome Lists containing this project
README
# ECSQL
Experimental [ECS](https://www.flecs.dev/ecs-faq/) framework powered by [SQLite](https://sqlite.org).
Play the current demo state: https://gilzoide.github.io/ecsql/
## Articles
- [ECS meets SQL: the world as a relational database](articles/01-ecs-databases-en.md)
- [Starting the prototype: a world with entities, components and systems](articles/02-prototyping-en.md)
- [Automatically registering components](articles/03-autoregister-components-en.md)
- [Tracking time](articles/04-tracking-time-en.md)
- [External resources and the Flyweight pattern](articles/05-flyweight-resources-en.md)
## Credits
- All textures: [Kenney Assets](https://kenney.nl/assets)