https://github.com/gilzoide/unity-get-component-context-menu
Context menu items for setting up Component references based on GetComponent* methods
https://github.com/gilzoide/unity-get-component-context-menu
getcomponent package plugin unity unity3d upm upm-package
Last synced: 8 months ago
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Context menu items for setting up Component references based on GetComponent* methods
- Host: GitHub
- URL: https://github.com/gilzoide/unity-get-component-context-menu
- Owner: gilzoide
- License: unlicense
- Created: 2023-03-10T21:38:12.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2023-04-30T11:34:54.000Z (about 3 years ago)
- Last Synced: 2025-04-10T11:34:52.311Z (about 1 year ago)
- Topics: getcomponent, package, plugin, unity, unity3d, upm, upm-package
- Language: C#
- Homepage:
- Size: 1.35 MB
- Stars: 4
- Watchers: 2
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# GetComponent Context Menu
[](https://openupm.com/packages/com.gilzoide.get-component-context-menu/)
Context menu items for setting up Component references based on `GetComponent(s)`, `GetComponent(s)InChildren`, `GetComponent(s)InParent` and `FindObject(s)OfType` methods.

## How to install
Either:
- Install using [openupm](https://openupm.com/):
```
openupm add com.gilzoide.get-component-context-menu
```
- Install via [Unity Package Manager](https://docs.unity3d.com/Manual/upm-ui-giturl.html) using the following URL:
```
https://https://github.com/gilzoide/unity-get-component-context-menu.git#1.0.0
```
- Copy the script [GetComponentContextMenu.cs](Editor/GetComponentContextMenu.cs) directly into your project inside any `Editor` folder