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https://github.com/githubprankster/pkgl

OpenGL Renderer in C++ with OBJ and texture loading
https://github.com/githubprankster/pkgl

cpp obj opengl renderer texture

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OpenGL Renderer in C++ with OBJ and texture loading

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# pkGL
OpenGL Renderer in C++ with OBJ and texture loading

**Dependencies:**

*GLFW 3.2: Window stuff, Input, etc.* **ZLib License**

*GLAD: 4.6 core, can be modified on code for other versions. Remember to put in the glad.c on stuff.* **MIT License**

*tiny_obj_loader.h: OBJ loading.* **MIT License**

*stb_image.h: Image loading.* **Public Domain**

**Setup:**

All you need to do is supply GLFW and GLAD, and then put in an OBJ and a texture for it. Go nuts.

Example of scenes in pkGL:
![The poor little knight cannot get the firearm off its head.](https://cdn.discordapp.com/attachments/524077514306355210/544208617826549792/RDV_2019-02-09_02-55-57.png)

![Oh, a friend! And a giant box with air!](https://cdn.discordapp.com/attachments/463481602236874754/547232420903125002/pkGL_2019-02-18_19-49-13.jpg)