Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

Awesome Lists | Featured Topics | Projects

https://github.com/giwty/switch-library-manager

Complete solution to manage, organize and keep your local switch backup game library up to date . Cross platform, supports all game formats.
https://github.com/giwty/switch-library-manager

Last synced: 3 months ago
JSON representation

Complete solution to manage, organize and keep your local switch backup game library up to date . Cross platform, supports all game formats.

Awesome Lists containing this project

README

        

# Switch library manager
Easily manage your switch game backups

![Image description](https://raw.githubusercontent.com/giwty/nsp-update/master/updates_ui.png)

![Image description](https://raw.githubusercontent.com/giwty/nsp-update/master/dlc_ui.png)

![Image description](https://raw.githubusercontent.com/giwty/nsp-update/master/cmd.png)

#### Features:
- Cross platform, works on Windows / Mac / Linux
- GUI and command line interfaces
- Scan your local switch backup library (NSP/NSZ/XCI)
- Read titleId/version by decrypting NSP/XCI/NSZ (requires prod.keys)
- If no prod.keys present, fallback to read titleId/version by parsing file name (example: `Super Mario Odyssey [0100000000010000][v0].nsp`).
- Lists missing update files (for games and DLC)
- Lists missing DLCs
- Automatically organize games per folder
- Rename files based on metadata read from NSP
- Delete old update files (in case you have multiple update files for the same game, only the latest will remain)
- Delete empty folders
- Zero dependencies, all crypto operations implemented in Go.

## Keys (optional)
Having a prod.keys file will allow you to ensure the files you have a correctly classified.
The app will look for the "prod.keys" file in the app folder or under ${HOME}/.switch/
You can also specify a custom location in the settings.json (see below)

Note: Only the header_key, and the key_area_key_application_XX keys are required.

## Settings
During the App first launch a "settings.json" file will be created, that allows for granular control over the Apps execution.

You can customize the folder/file re-naming, as well as turn on/off features.

```
{
"versions_etag": "W/\"c3f5ecb3392d61:0\"",
"titles_etag": "W/\"4a4fcc163a92d61:0\"",
"prod_keys": "",
"folder": "",
"scan_folders": [],
"gui": false,
"debug": false, # Deprecated, no longer works
"check_for_missing_updates": true,
"check_for_missing_dlc": true,
"organize_options": {
"create_folder_per_game": false,
"rename_files": false,
"delete_empty_folders": false,
"delete_old_update_files": false,
"folder_name_template": "{TITLE_NAME}",
"switch_safe_file_names": true,
"file_name_template": "{TITLE_NAME} ({DLC_NAME})[{TITLE_ID}][v{VERSION}]"
},
"scan_recursively": true,
"gui_page_size": 100
}
```

## Naming template
The following template elements are supported:
- {TITLE_NAME} - game name
- {TITLE_ID} - title id
- {VERSION} - version id (only applicable to files)
- {VERSION_TXT} - version number (like 1.0.0) (only applicable to files)
- {REGION} - region
- {TYPE} - impacts DLCs/updates, will appear as ["UPD","DLC"]
- {DLC_NAME} - DLC name (only applicable to DLCs)

## Reporting issues
Please set debug mode to 'true', and attach the slm.log to allow for quicker resolution.

## Usage
##### Windows
- Extract the zip file
- Double click the Exe file
- If you want to use command line mode, update the settings.json with `'GUI':false`
- Open `cmd`
- Run `switch-library-manager.exe`
- Optionally -f `X:\folder\containing\nsp\files"`
- Optionally add `-r` to recursively scan for nested folders
- Edit the settings.json file for additional options


##### macOS or Linux
- Extract the zip file
- Double click the App file
- If you want to use command line mode, update the settings.json with `'GUI':false`
- Open your Terminal
- `cd` to the folder containing `switch-library-manager`
- `chmod +x switch-library-manager` to make it executable
- Run `./switch-library-manager'
- Optionally -f `X:\folder\containing\nsp\files"`
- Optionally add `-r` to recursively scan for nested folders
- Edit the settings.json file for additional options

## Building
- Install and setup Go
- Clone the repo: `git clone https://github.com/giwty/switch-library-manager.git`
- Get the bundler `go get -u github.com/asticode/go-astilectron-bundler/...`
- Install bundler `go install github.com/asticode/go-astilectron-bundler/astilectron-bundler`
- Copy bundler binary to the source folder `cd switch-library-manager` and then `mv $HOME/go/bin/astilectron-bundler .`
- Execute `./astilectron-bundler`
- Binaries will be available under output

#### Thanks
This program relies on [blawar's titledb](https://github.com/blawar/titledb), to get the latest titles and versions.