https://github.com/gkjohnson/webxr-sandbox
Set of experiments and extensions for WebXR with Three.js.
https://github.com/gkjohnson/webxr-sandbox
3d experiments shaders three-js threejs webgl webvr webxr
Last synced: 7 months ago
JSON representation
Set of experiments and extensions for WebXR with Three.js.
- Host: GitHub
- URL: https://github.com/gkjohnson/webxr-sandbox
- Owner: gkjohnson
- License: mit
- Created: 2021-01-15T02:35:32.000Z (over 5 years ago)
- Default Branch: main
- Last Pushed: 2021-11-13T07:27:57.000Z (over 4 years ago)
- Last Synced: 2025-04-15T20:14:10.583Z (about 1 year ago)
- Topics: 3d, experiments, shaders, three-js, threejs, webgl, webvr, webxr
- Language: JavaScript
- Homepage:
- Size: 1020 KB
- Stars: 12
- Watchers: 4
- Forks: 3
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
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README
# webxr-sandbox
[](https://github.com/gkjohnson/webxr-sandbox/actions)
Set of WebXR experiments and extensions for three.js. These pages are a sandbox of examples and not necessarily ready to include in projects and may require some work to properly and performantly integrate.
Note most demos are built and tested with two, 6 DoF controllers.
## Potential Projects
- "Telepath" movement
- Mouse and Keyboard VR emulation
- Move first person camera with WASD and right click / drag
- Move and trigger controller with mouse clicks
- Portals
- Screen effects
## Notes
- [Debugging over USB for Mozilla Reality](https://developer.mozilla.org/en-US/docs/Tools/about:debugging)