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https://github.com/glensc/skype4py

Unofficial Mirror of Skype4Py
https://github.com/glensc/skype4py

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Unofficial Mirror of Skype4Py

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README

        

What's new in Skype4Py 1.0.32.0 ?
=================================

* Skype4Py.platform

Easy detection of what platform code Skype4Py is using currently.
May be one of 'posix', 'windows' or 'darwin'.

* DBus is now a default Linux (posix) platform

Both DBus and X11 transports have been improved to work better in GUI environments.
This revealed, that a special initialization code must be executed if the X11
transport is combined with the PyGTK GUI framework and possible other similar
libraries. The DBus transport on the other hand, requires enabling only a single
option. That and the fact, that DBus is a newer technology created to replace
such old IPC techniques like X11 messaging, forced me to make it the default
transport.

* RunMainLoop option for DBus transport and Mac OS X (darwin) platform

The old DBus transport options (the options passed to Skype object constructor)
were removed and replaced by a single "RunMainLoop" option. The same option has
been added to Mac OS X platform transport.

The default value (if option is not specified) is True which means that the
transport will run an events loop on a separate thread to be able to receive
and process messages from Skype (which result in Skype4Py event handlers being
fired up).

This option has to be set to False if the events loop is going to be run somewhere
else - the primary example are GUI applications which use the events loop to
process messages from the user interfaces.

Trying to run two loops (one by the GUI framework and another one by Skype4Py)
causes a lot of problems and unexpected behavior. When set to False, this option
will tell Skype4Py to reuse the already running loop.

Note that if no other loop is running and this option is False, Skype4Py will
remain to function (commands may be send to Skype and replies are returned)
but it won't receive notifications from the client and their corresponding
events will never be fired up.

* unittests for the common parts

Unittests were written for parts of Skype4Py code shared by all platforms and
transports. This is roughly 80% of the codebase and include all classes and the
code translating object methods/properties calls to Skype API commands.

* Call and Voicemail device methods support simultaneous devices correctly

The CaptureMicDevice(), InputDevice() and OutputDevice() methods trio of
Call and Voicemail objects support enabling of multiple devices at the
same time. Previously, enabling one device disabled all the other.

* Collections

Almost all collection types used by Skype4COM are now supported by Skype4Py too.
Collection types were initially skipped as Python provides a comprehensive set
of its own container types. However, since most objects are represented by Handles
or Ids, it makes a lot of sense to create a custom container type holding the
handles only and creating the objects on-the-fly as they are accessed. This
is the main reason for introduction of collection types. They also support
methods provided by their counterparts in Skype4COM world.

* Code cleanup and naming conventions

The whole codebase has been reviewed and cleaned up. The naming convention for
all objects (modules, classes, etc.) has been defined and implemented. It still
is a mixed convention (uses two different conventions applied to different
objects) but at least there is a standard now.

* String type policy

Skype4Py now returns unicode only when it is needed. For example, Skypenames
are plain strings now while chat messages (their bodies) remain in unicode.

Also, if Skype4Py expects a unicode string from the user and a plain string
is passed instead, it tries to decode it using the UTF-8 codec (as opposed
to ASCII codec which was used previously).