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https://github.com/glmark2/glmark2
glmark2 is an OpenGL 2.0 and ES 2.0 benchmark
https://github.com/glmark2/glmark2
benchmark drm gbm gles2 glsl kms linux opengl opengl-es wayland x11
Last synced: about 2 months ago
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glmark2 is an OpenGL 2.0 and ES 2.0 benchmark
- Host: GitHub
- URL: https://github.com/glmark2/glmark2
- Owner: glmark2
- License: gpl-3.0
- Created: 2014-02-11T17:06:27.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2024-04-25T16:13:53.000Z (5 months ago)
- Last Synced: 2024-07-11T09:46:25.934Z (2 months ago)
- Topics: benchmark, drm, gbm, gles2, glsl, kms, linux, opengl, opengl-es, wayland, x11
- Language: C
- Homepage:
- Size: 13.3 MB
- Stars: 414
- Watchers: 27
- Forks: 173
- Open Issues: 59
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Metadata Files:
- Readme: README
- License: COPYING
Awesome Lists containing this project
README
glmark2 is an OpenGL 2.0 and ES 2.0 benchmark.
glmark2 is developed by Alexandros Frantzis and Jesse Barker based on the
original glmark benchmark by Ben Smith.It is licensed under the GPLv3 (see COPYING).
To build glmark2 you need:
* meson (>= 0.47) or python3 (if you are using WAF for building)
* libpng 1.6
* Window system development files for the flavors you want to build
(e.g, X11, Wayland, drm)
* libGL (for desktop GL)
* libEGL and libGLESv2 (for GLESv2)Read the INSTALL file for building/installation instructions,
Read the INSTALL.android file for instructions for Android.