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https://github.com/gloryofnight/gloryofnight

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https://github.com/gloryofnight/gloryofnight

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Config files for my GitHub profile.

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README

        

Hi, I'm Siarhei Dziki aka @GloryOfNight and I'm a professional software engineer aswell as game developer.

My career started in Jan 2018.

My skills consist of:
- Proficiency in C++17/20
- Proficiency in Unreal Engine
- Familiar with crossplatform development (Windows, Linux, PlayStation, Xbox)
- Familiar with CMake
- Used to use Git

Titles I worked on:
- UFL
Unreal, C++:
- Implement network game mode via P2P
- Launch game servers in the cloud, including the startup cycle for network games such as ranked matches.
- Develop and manage server features, including Agones and game server forking, enabling multiple match instances on a single server.
- Support all game server issues, specializing in troubleshooting, problem analysis, and error correction.
- Contribute to the overall stability and performance of the game by using expertise in C++, standards, multithreaded programming, build systems, and UE network.

- BombaNino
Unreal, C++:
- Implement gameplay mechanics
- Implement meta gameplay and UI
- Integrate different analytics solutions

- BloodOfHeroes (viking souls-like pvp game for pc)
Unreal:
- Integration of varios gameplay animations in project

I'm taking interest in:
- Real-time rendering over vulkan api
- Game engine development
- Open source code to general public under MIT licence
- Creating free&open-source unreal plugins

Checkout my:
Tools:
clang-format-all: reformat entire cxx project with very little time using already existing clang-format executable
- https://github.com/GloryOfNight/clang-format-all
udp-relay: simple udp relay to establish connection between two peers
- https://github.com/GloryOfNight/udp-relay

Game engine experements:
glory-streamer-app: engine for using it in my YouTube and Twitch APIs experenets
- https://github.com/GloryOfNight/glory-streamer-app
dreco-engine-vulkan: game engine, using sdl and vulkan
- https://github.com/GloryOfNight/dreco-engine-vulkan
dreco-engine: 2d game engine, using sdl2 and opengles with small matchline game on it
- https://github.com/GloryOfNight/dreco-engine

Unreal Plugins
sentry: integration of sentry analytics using http
- https://github.com/GloryOfNight/UE4_Sentry
firebase: integration of firebase analytics using sdk
- https://github.com/GloryOfNight/UE4_FirebaseAnalytics
android-in-app-updates: call update app popup if update is available with one simple function
- https://github.com/GloryOfNight/UE4_AndroidInAppUpdates