Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

Awesome Lists | Featured Topics | Projects

https://github.com/gmclan-org/gm_networking

Simple networking example, which mimics how 39dll network games were working (actions performed basing on first byte in buffer).
https://github.com/gmclan-org/gm_networking

gamemaker networking

Last synced: 11 days ago
JSON representation

Simple networking example, which mimics how 39dll network games were working (actions performed basing on first byte in buffer).

Awesome Lists containing this project

README

        

# Simple GameMaker 2023.6+ Networking example

Created by: Piotr "gnysek" Gnys ([@gnysek](https://www.github.com/gnysek)) for https://gmclan.org/.

Feel free to use and modify (mentioning in credits is not required, but would be greatly appreciated).

You can find docs on [Wiki](https://github.com/gmclan-org/gm_networking/wiki).

# Prosty przykład Networkingu w GameMakerze 2023.6+

Autor: Piotr "gnysek" Gnys ([@gnysek](https://www.github.com/gnysek)) dla https://gmclan.org/.

Można używać i dowolnie modyfikować (nie musisz wspominać o mnie w creditsach, ale będzie miło, jeśli to zrobisz).

Dokumentację znajdziesz na [Wiki](https://github.com/gmclan-org/gm_networking/wiki).

---

This example uses `Multiclient launching` by @tabularelf - https://github.com/tabularelf/MultiClient .

To configure how many games is ran at once, go to `Extensions > Multiclient > Multiclient` and change `Number_Of_Clients` option:

![obraz](https://github.com/gmclan-org/gm_networking/assets/524094/85efc7ea-ca54-418f-b27b-09e66adbb97e)

By default it's 2.