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https://github.com/gmitch215/mobchip
🐘 Entity AI Library for SpigotMC 1.13+
https://github.com/gmitch215/mobchip
bukkit bukkit-api framework java library minecraft minecraft-nms nms spigot spigot-api
Last synced: about 2 months ago
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🐘 Entity AI Library for SpigotMC 1.13+
- Host: GitHub
- URL: https://github.com/gmitch215/mobchip
- Owner: gmitch215
- License: gpl-3.0
- Created: 2022-04-10T04:21:19.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2024-04-15T12:57:06.000Z (8 months ago)
- Last Synced: 2024-04-18T18:32:55.671Z (8 months ago)
- Topics: bukkit, bukkit-api, framework, java, library, minecraft, minecraft-nms, nms, spigot, spigot-api
- Language: Java
- Homepage: http://mobchip.gmitch215.xyz/
- Size: 4.19 MB
- Stars: 83
- Watchers: 8
- Forks: 7
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
README
# 🚚 MobChip
> Minecraft Entity AI and Bosses Library for 1.13 and above# This resource is no longer maintained. Thanks for playing!
## Background
Click to Expand
MobChip is an all-in-one Entity AI and Bosses Library for Minecraft 1.13 and above. It allows you to easily implement Minecraft's native entity
AI into your own plugins for simple use.## ❓ Why?
- **Simple**: MobChip has documentation, API usage, and other utilities to help ease the experience of working with Entity AI.
- **Flexible**: MobChip uses Reflection and Abstraction to help create flexibility, in order to ensure modern functionality on older versions. We also provide an easy-to-read API and JavaDocs to access important fields and methods.
- **Compatibility**: MobChip uses Abstraction to create compatibility on multiple versions of Minecraft. We also provide a version checker to ensure that your plugin is running on a compatible version.
- **Transparent**: MobChip is completely open source.## 🐘 Features
- Bosses Library
- Native Entity AI Wrappers
- Pathfinder Goals
- Behaviors
- Memories
- Villager Gossip
- Ender Dragon Phases
- Tick Schedules
- Sensors
- Native Entity Navigation & Controllers
- Native Entity Animations
- Native Entity Combat Tracking
- Entity NBT Editor
- Custom Entity Attributes## 📥 Installation
![GitHub](https://img.shields.io/github/license/GamerCoder215/MobChip)
[![GitHub branch checks state](https://github.com/GamerCoder215/MobChip/actions/workflows/build.yml/badge.svg)](https://github.com/GamerCoder215/MobChip/actions/workflows/build.yml)
![GitHub release (latest by date)](https://img.shields.io/github/v/release/GamerCoder215/MobChip)
![GitHub issues](https://img.shields.io/github/issues/GamerCoder215/MobChip)
![Discord](https://img.shields.io/discord/972684412359680040?color=5865F2)Maven
```xml
codemc-snapshots
https://repo.codemc.io/repository/maven-snapshots/
me.gamercoder215
mobchip-bukkit
[VERSION]
```
Gradle (Groovy)
```gradle
repositories {
maven { url 'https://repo.codemc.io/repository/maven-snapshots/' }
}dependencies {
// Use something like 1.9.1-SNAPSHOT for a stable release
implementation 'me.gamercoder215:mobchip-bukkit:[VERSION]'
}
```Gradle (Kotlin DSL)
```kotlin
repositories {
maven(url = "https://repo.codemc.io/repository/maven-snapshots/")
}dependencies {
// Use something like 1.9.1-SNAPSHOT for a stable release
implementation('me.gamercoder215:mobchip-bukkit:[VERSION]')
}
```