https://github.com/gmoller/zen.hexagons
Hexagon routines for use in for software that uses hexagon grids.
https://github.com/gmoller/zen.hexagons
hexagon hexagonal-grid-library hexagonal-grids hexagonal-tiles hexagons
Last synced: 6 months ago
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Hexagon routines for use in for software that uses hexagon grids.
- Host: GitHub
- URL: https://github.com/gmoller/zen.hexagons
- Owner: gmoller
- License: mit
- Created: 2020-10-19T02:40:57.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2020-12-30T04:49:17.000Z (about 5 years ago)
- Last Synced: 2025-04-14T20:41:58.555Z (9 months ago)
- Topics: hexagon, hexagonal-grid-library, hexagonal-grids, hexagonal-tiles, hexagons
- Language: C#
- Homepage:
- Size: 112 KB
- Stars: 4
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Zen.Hexagons
Hexagon routines for use in for software that uses hexagon grids.
Can be used for pointy-topped or flat-topped hexes and offset, axial or cube coordinate systems.
Uses ideas from Amit Patel's brilliant http://www.redblobgames.com/grids/hexagons/.
Nuget package download: https://www.nuget.org/packages/Zen.Hexagons/1.0.7
# Example
To use:
var hexLibrary = new Zen.Hexagons.HexLibrary(HexType.FlatTopped, OffsetCoordinatesType.Odd, 64.0f);
var hexCube = hexLibrary.OffsetCoordinatesToCube(new HexOffsetCoordinates(2, 2));
var hexAxial = hexLibrary.OffsetCoordinatesToAxial(new HexOffsetCoordinates(2, 2));
var neighbors = hexLibrary.GetAllNeighbors(new HexOffsetCoordinates(1, 1));
var neighborNW = hexLibrary.GetNeighbor(new HexOffsetCoordinates(1, 1), Direction.NorthWest);
var ring1 = hexLibrary.GetSingleRing(new HexOffsetCoordinates(1, 1), 1);
var ring2 = hexLibrary.GetSingleRing(new HexOffsetCoordinates(2, 2), 2);
var ring3 = hexLibrary.GetSpiralRing(new HexOffsetCoordinates(2, 2), 2);
var line = hexLibrary.GetLine(new HexOffsetCoordinates(1, 0), new HexOffsetCoordinates(3, 4));
var distance = hexLibrary.GetDistance(new HexOffsetCoordinates(1, 0), new HexOffsetCoordinates(3, 4));
var pixel = hexLibrary.FromOffsetCoordinatesToPixel(new HexOffsetCoordinates(1, 1));
var coords = hexLibrary.FromPixelToOffsetCoordinates(96, 166);
# Developer
Written by Greg Moller (greg.moller@gmail.com)
If you have any questions drop me a line at the above email.
# License
Licensed under the MIT License. See the LICENCE file for more information.