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https://github.com/gnome/gdk-pixbuf
Read-only mirror of https://gitlab.gnome.org/GNOME/gdk-pixbuf
https://github.com/gnome/gdk-pixbuf
Last synced: about 1 month ago
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Read-only mirror of https://gitlab.gnome.org/GNOME/gdk-pixbuf
- Host: GitHub
- URL: https://github.com/gnome/gdk-pixbuf
- Owner: GNOME
- License: lgpl-2.1
- Created: 2012-06-03T00:17:53.000Z (over 12 years ago)
- Default Branch: master
- Last Pushed: 2024-10-01T04:59:30.000Z (about 2 months ago)
- Last Synced: 2024-10-04T21:58:51.860Z (about 2 months ago)
- Language: C
- Homepage: https://gitlab.gnome.org/GNOME/gdk-pixbuf
- Size: 173 MB
- Stars: 27
- Watchers: 8
- Forks: 20
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: NEWS
- Contributing: CONTRIBUTING.md
- License: COPYING
Awesome Lists containing this project
README
GdkPixbuf: Image loading library
================================GdkPixbuf is a library that loads image data in various formats and stores
it as linear buffers in memory. The buffers can then be scaled, composited,
modified, saved, or rendered.GdkPixbuf can load image data encoded in different formats, such as:
- PNG
- JPEG
- TIFF
- TGA
- GIFAdditionally, you can write a GdkPixbuf loader module and install it into
a well-known location, in order to load a file format.GdkPixbuf is used by the [GTK](https://www.gtk.org) toolkit for loading
graphical assets.## Building GdkPixbuf
### Requirements
In order to build GdkPixbuf you will need to have installed:
- [Meson](http://mesonbuild.com)
- A C99-compliant compiler and toolchain
- [GLib's development files](https://gitlab.gnome.org/GNOME/glib/)Depending on the image formats you want to support you will also need:
- libpng's development files
- libjpeg's development files
- libtiff's development filesAdditionally, you may need:
- [shared-mime-info](https://freedesktop.org/wiki/Software/shared-mime-info/)
- [GObject Introspection](https://gitlab.gnome.org/GNOME/gobject-introspection/)
- [GI-DocGen](https://gitlab.gnome.org/ebassi/gi-docgen/)
- mediaLib's development files### Building and installing
You should use Meson to configure GdkPixbuf's build, and depending on the
platform you will be able to use Ninja, Visual Studio, or XCode to build
the project; typically, on most platforms, you should be able to use the
following commands to build and install GdkPixbuf in the default prefix:```sh
$ meson setup _build .
$ meson compile -C _build
$ meson install -C _build
```You can use Meson's `--prefix` argument to control the installation prefix
at configuration time.You can also use `meson configure` from within the build directory to
check the current build configuration, and change its options.#### Build options
You can specify the following options in the command line to `meson`:
* `-Dgtk_doc=true` - Build the API reference documentation
* `-Drelocatable=true` - Enable application bundle relocation supportFor a complete list of build-time options, see the file
[`meson_options.txt`](meson_options.txt). You can read about Meson
options in general [in the Meson manual](http://mesonbuild.com/Build-options.html).## Running tests
You can run the test suite by running `meson test -C _build`, where
`_build` is the build directory you used during the build stage.## License
GdkPixbuf is released under the terms of the GNU Lesser General Public
License version 2.1, or, at your option, any later version. See the
[COPYING](./COPYING) file for further details.