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https://github.com/gocha/ida-snes_spc-ldr
SNES-SPC700 Sound File Loader for IDA (Interactive Disassembler)
https://github.com/gocha/ida-snes_spc-ldr
Last synced: 3 months ago
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SNES-SPC700 Sound File Loader for IDA (Interactive Disassembler)
- Host: GitHub
- URL: https://github.com/gocha/ida-snes_spc-ldr
- Owner: gocha
- Created: 2015-10-21T01:58:30.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2019-04-01T06:48:52.000Z (over 5 years ago)
- Last Synced: 2024-02-12T15:15:54.380Z (9 months ago)
- Language: C++
- Size: 6.84 KB
- Stars: 3
- Watchers: 2
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
SNES-SPC700 Sound File Loader for IDA
=====================================This is a IDA loader plugin for SNES-SPC700 Sound File (*.spc)
With [SPC700 processor plugin](https://github.com/gocha/ida-spc700-module), you can load a SPC file into IDA 6.x.
**IMPORTANT NOTICE**:
This plugin is not compatible with IDA 7.0 or later. In IDA 7.0, Hey-Rays has made breaking changes on IDA API design and has been released an [migrating guide](https://www.hex-rays.com/products/ida/7.0/docs/api70_porting_guide.shtml). I don't plan to maintain this project to follow new IDA API design at the moment. I think I will try to make an IDAPython plugin from scratch instead, when I seriously need an extension for SNES reverse engineering, but I really don't need that very soon.How to compile
--------------1. Download and install [IDA SDK](https://www.hex-rays.com/products/ida/support/download.shtml) (expected version is IDA SDK 6.9)
2. Clone the repository into $(IDASDK)/ldr/snes_spc
3. Compile the project with [Visual Studio](https://www.visualstudio.com/downloads/download-visual-studio-vs.aspx)Read official development guides for more details of generic IDA development.