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https://github.com/godot-extended-libraries/hydro

Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.
https://github.com/godot-extended-libraries/hydro

buoyancy godot godot-engine hydro

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Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.

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# Hydro

WORK IN PROGRESS WARNING.

Hydro is a module for Godot 4.0 which allows rigid bodies to behave realistically in water.

For installation and usage instructions, read the [wiki](https://github.com/godot-extended-libraries/hydro/wiki).

To see the module in action, try out the included demo or check out the [showcase](https://github.com/godot-extended-libraries/hydro/wiki/showcase).

Looking for volunteers to help. Documentation, coding and general feedback.

![Screenshot of Hydro in Godot Engine](https://raw.githubusercontent.com/wiki/godot-extended-libraries/hydro/hydro_splash.png)

## Related Topics

#hydro #buoyancy #godot-engine