https://github.com/gokselgoktas/hi-z-buffer
  
  
    A not-so-trivial example showing how (not) to generate a hi-Z buffer in Unity 
    https://github.com/gokselgoktas/hi-z-buffer
  
depth-maps graphics-programming unity
        Last synced: 7 months ago 
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A not-so-trivial example showing how (not) to generate a hi-Z buffer in Unity
- Host: GitHub
 - URL: https://github.com/gokselgoktas/hi-z-buffer
 - Owner: gokselgoktas
 - License: unlicense
 - Created: 2017-02-23T20:31:19.000Z (over 8 years ago)
 - Default Branch: master
 - Last Pushed: 2017-05-29T12:42:12.000Z (over 8 years ago)
 - Last Synced: 2023-08-02T00:36:57.066Z (over 2 years ago)
 - Topics: depth-maps, graphics-programming, unity
 - Language: C#
 - Size: 31.3 KB
 - Stars: 15
 - Watchers: 3
 - Forks: 4
 - Open Issues: 1
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            Metadata Files:
            
- License: LICENSE