https://github.com/gokselgoktas/render-to-mipmap
A simple example showing how to manually render into individual mip slices in Unity
https://github.com/gokselgoktas/render-to-mipmap
graphics-programming mipmapping unity
Last synced: about 2 months ago
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A simple example showing how to manually render into individual mip slices in Unity
- Host: GitHub
- URL: https://github.com/gokselgoktas/render-to-mipmap
- Owner: gokselgoktas
- Created: 2016-11-22T20:31:58.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2017-03-07T20:08:57.000Z (over 9 years ago)
- Last Synced: 2025-04-01T23:43:22.669Z (about 1 year ago)
- Topics: graphics-programming, mipmapping, unity
- Language: C#
- Size: 14.6 KB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files: