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https://github.com/google-ar/codelab-webxr

Building an augmented reality application with the WebXR Device API
https://github.com/google-ar/codelab-webxr

augmented-reality webxr

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Building an augmented reality application with the WebXR Device API

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# Building an augmented reality application with the WebXR Device API

This code has the resources you need for the codelab [Building an augmented reality application with the WebXR Device API](https://codelabs.developers.google.com/ar-with-webxr/#0).

This is a work in progress. If you find a mistake or have a suggestion, please [file an issue](https://github.com/googlecodelabs/ar-with-webxr/issues). Thanks!

## What you'll learn

* How to use the WebXR Device API
* How to find a surface using augmented reality hit tests
* How to load and render a 3D model synchronized with the real world camera feed

## What you'll need

* A workstation for coding and hosting static web content
* [ARCore-capable Android device](https://developers.google.com/ar/discover/#supported_devices)
* ARCore installed (Chrome will automatically prompt you to install ARCore)
* [Google Chrome](https://www.google.com/chrome/)
* [Web Server for Chrome](https://chrome.google.com/webstore/detail/web-server-for-chrome/ofhbbkphhbklhfoeikjpcbhemlocgigb), or your own web server of choice
* USB cable to connect your AR device to workstation
* [The sample code](https://github.com/googlecodelabs/ar-with-webxr/archive/refs/heads/master.zip)
* A text editor
* Basic knowledge of HTML, CSS, JavaScript, and Chrome DevTools