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https://github.com/googlefonts/ufo2ft

A bridge from UFOs to FontTools objects (and therefore, OTFs and TTFs).
https://github.com/googlefonts/ufo2ft

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A bridge from UFOs to FontTools objects (and therefore, OTFs and TTFs).

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ufo2ft
======

ufo2ft ("UFO to FontTools") is a fork of
`ufo2fdk `__ whose goal is to
generate OpenType font binaries from UFOs without the FDK dependency.

The library provides two functions, ``compileOTF`` and ``compileTTF``,
which work exactly the same way:

.. code:: python

from defcon import Font
from ufo2ft import compileOTF
ufo = Font('MyFont-Regular.ufo')
otf = compileOTF(ufo)
otf.save('MyFont-Regular.otf')

In most cases, the behavior of ufo2ft should match that of ufo2fdk,
whose documentation is retained below (and hopefully is still accurate).

Naming Data
~~~~~~~~~~~

As with any OpenType compiler, you have to set the font naming data to a
particular standard for your naming to be set correctly. In ufo2fdk, you
can get away with setting *two* naming attributes in your font.info
object for simple fonts:

- familyName: The name for your family. For example, "My Garamond".
- styleName: The style name for this particular font. For example,
"Display Light Italic"

ufo2fdk will create all of the other naming data based on thse two
fields. If you want to use the fully automatic naming system, all of the
other name attributes should be set to ``None`` in your font. However,
if you want to override the automated system at any level, you can
specify particular naming attributes and ufo2fdk will honor your
settings. You don't have to set *all* of the attributes, just the ones
you don't want to be automated. For example, in the family "My Garamond"
you have eight weights. It would be nice to style map the italics to the
romans for each weight. To do this, in the individual romans and
italics, you need to set the style mapping data. This is done through
the ``styleMapFamilyName`` and ``styleMapStyleName`` attributes. In each
of your roman and italic pairs you would do this:

**My Garamond-Light.ufo**

- familyName = "My Garamond"
- styleName = "Light"
- styleMapFamilyName = "My Garamond Display Light"
- styleMapStyleName = "regular"

**My Garamond-Light Italic.ufo**

- familyName = "My Garamond"
- styleName = "Display Light Italic"
- styleMapFamilyName = "My Garamond Display Light"
- styleMapStyleName = "italic"

**My Garamond-Book.ufo**

- familyName = "My Garamond"
- styleName = "Book"
- styleMapFamilyName = "My Garamond Display Book"
- styleMapStyleName = "regular"

**My Garamond-Book Italic.ufo**

- familyName = "My Garamond"
- styleName = "Display Book Italic"
- styleMapFamilyName = "My Garamond Display Book"
- styleMapStyleName = "italic"

**etc.**

Additionally, if you have defined any naming data, or any data for that
matter, in table definitions within your font's features that data will
be honored.

Feature generation
~~~~~~~~~~~~~~~~~~

If your font's features do not contain kerning/mark/mkmk features,
ufo2ft will create them based on your font's kerning/anchor data.

In addition to
`Adobe OpenType feature files `__,
ufo2ft also supports the
`MTI/Monotype format `__.
For example, a GPOS table in this format would be stored within the UFO at
``data/com.github.googlei18n.ufo2ft.mtiFeatures/GPOS.mti``.

Fallbacks
~~~~~~~~~

Most of the fallbacks have static values. To see what is set for these,
look at ``fontInfoData.py`` in the source code.

In some cases, the fallback values are dynamically generated from other
data in the info object. These are handled internally with functions.

Merging TTX
~~~~~~~~~~~

If the UFO data directory has a ``com.github.fonttools.ttx`` folder with TTX
files ending with ``.ttx``, these will be merged in the generated font.
The index TTX (generated when using using ``ttx -s``) is not required.

.. |GitHub Actions status| image:: https://github.com/googlefonts/ufo2ft/workflows/Test%20+%20Deploy/badge.svg
.. |PyPI Version| image:: https://img.shields.io/pypi/v/ufo2ft.svg
:target: https://pypi.org/project/ufo2ft/
.. |Codecov| image:: https://codecov.io/gh/googlefonts/ufo2ft/branch/master/graph/badge.svg
:target: https://codecov.io/gh/googlefonts/ufo2ft
.. |Gitter Chat| image:: https://badges.gitter.im/fonttools-dev/ufo2ft.svg
:alt: Join the chat at https://gitter.im/fonttools-dev/ufo2ft
:target: https://gitter.im/fonttools-dev/ufo2ft?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge

Color fonts
~~~~~~~~~~~

ufo2ft supports building ``COLR`` and ``CPAL`` tables.

If there is ``com.github.googlei18n.ufo2ft.colorPalettes`` key in font lib, and
``com.github.googlei18n.ufo2ft.colorLayerMapping`` key in the font or
in any of the glyphs lib, then ufo2ft will build ``CPAL`` table from the color
palettes, and ``COLR`` table from the color layers.

``colorPalettes`` is a array of palettes, each palette is a array of colors and
each color is a array of floats representing RGBA colors. For example:

.. code:: xml

com.github.googlei18n.ufo2ft.colorPalettes



0.26
0.0
0.23
1.0


0.86
0.73
0.28
1.0


``colorLayerMapping`` is a array of color layers, each color layer is a array of
layer name and palette color index. It is a per-glyph key, but if present in
the font lib then it will be used for all glyphs that lack it. For example:

.. code:: xml

com.github.googlei18n.ufo2ft.colorLayerMapping


color.1
1


color.2
0

With these this key present, ufo2ft will copy the color layers into individual
glyphs and setup ``COLR`` table.

Alternatively, if the color layers are already separate UFO glyphs, the
``com.github.googlei18n.ufo2ft.colorLayers`` font lib key can be used. It uses
a table keyed by base glyph, and the value is an array of color layers, each
color layer is an array of glyph name and palette color index. For example:

.. code:: xml

com.github.googlei18n.ufo2ft.colorLayers

alef-ar


alef-ar.color0
2


alefHamzaabove-ar


alefHamzaabove-ar.color0
1


alefHamzaabove-ar.color1
2


Setup Notes
~~~~~~~~~~~

If you are installing ufo2ft from source, note that the strict dependency versions in `requirements.txt` are
for testing, see `setup.py`'s install_requires and extras_requires for more relaxed dependency requirements.