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https://github.com/green-sky/imgui_entt_entity_editor
A drop-in entity editor for EnTT with Dear ImGui
https://github.com/green-sky/imgui_entt_entity_editor
cpp ecs entity-component-system entity-editor entt game-development imgui mushmachine single-file single-header-lib
Last synced: 2 days ago
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A drop-in entity editor for EnTT with Dear ImGui
- Host: GitHub
- URL: https://github.com/green-sky/imgui_entt_entity_editor
- Owner: Green-Sky
- License: mit
- Created: 2019-02-12T13:28:34.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2024-04-30T17:04:07.000Z (7 months ago)
- Last Synced: 2024-08-04T02:10:43.277Z (3 months ago)
- Topics: cpp, ecs, entity-component-system, entity-editor, entt, game-development, imgui, mushmachine, single-file, single-header-lib
- Language: C++
- Homepage:
- Size: 28.3 KB
- Stars: 217
- Watchers: 8
- Forks: 21
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# imgui_entt_entity_editor
A drop-in, single-file entity editor for EnTT, with ImGui as graphical backend.
Originally developed for [MushMachine](https://github.com/MadeOfJelly/MushMachine).[demo-code](https://github.com/Green-Sky/imgui_entt_entity_editor_demo) [(live)](https://green-sky.github.io/imgui_entt_entity_editor_demo/)
Editor
![screenshot0](https://github.com/Green-Sky/imgui_entt_entity_editor_demo/blob/master/imgui_entt_entity_editor_screenshot0.png)Editor with Entiy-List
![screenshot1](https://github.com/Green-Sky/imgui_entt_entity_editor_demo/blob/master/imgui_entt_entity_editor_screenshot1.png)With Drag and Drop
![vid](https://github.com/Green-Sky/imgui_entt_entity_editor_demo/blob/master/imgui_entt_entity_editor_dnd0.gif)# example usage
```c++
struct Transform {
float x = 0.f;
float y = 0.f;
};struct Velocity {
float x = 0.f;
float y = 0.f;
};namespace MM {
template <>
void ComponentEditorWidget(entt::registry& reg, entt::registry::entity_type e)
{
auto& t = reg.get(e);
ImGui::DragFloat("x", &t.x, 0.1f);
ImGui::DragFloat("y", &t.y, 0.1f);
}template <>
void ComponentEditorWidget(entt::registry& reg, entt::registry::entity_type e)
{
auto& v = reg.get(e);
ImGui::DragFloat("x", &v.x, 0.1f);
ImGui::DragFloat("y", &v.y, 0.1f);
}
}entt::registry reg;
MM::EntityEditor editor;editor.registerComponent("Transform");
editor.registerComponent("Velocity");
```# Dependencies
The editor uses EnTTv3.11.0 and ImGui. (tested with ImGui 1.68, 1.72b, 1.75, 1.78, 1.82, 1.85, 1.87)
To use it with EnTTv3.0.0, use the dedicated branch.
For specific EnTT version check the tags, if a new EnTT version does not require a update, I won't make a new Release.
Releases available for EnTT 3.1.0, 3.1.1, 3.2.0, 3.2.1, 3.2.2, 3.3.x, 3.4.0, 3.6.0-3.8.1, 3.9.0, 3.10.0, 3.11.0.