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https://github.com/gregtatum/rugl

Declarative Stateless OpenGL in Rust
https://github.com/gregtatum/rugl

declarative opengl rust stateless

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Declarative Stateless OpenGL in Rust

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# rugl - Declarative Stateless OpenGL in Rust

This is an early experimental prototype for doing OpenGL in Rust using a similar strategy to the WebGL library [regl](http://regl.party/). It is an excuse for me to learn Rust and write some OpenGL.

## Examples
* `cargo run --example single-triangle`
* `cargo run --example moving-triangles`
* `cargo run --example teapot`

MIT License