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https://github.com/gregtatum/rugl
Declarative Stateless OpenGL in Rust
https://github.com/gregtatum/rugl
declarative opengl rust stateless
Last synced: 3 months ago
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Declarative Stateless OpenGL in Rust
- Host: GitHub
- URL: https://github.com/gregtatum/rugl
- Owner: gregtatum
- License: mit
- Created: 2017-05-04T03:13:22.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2021-05-20T18:31:49.000Z (over 3 years ago)
- Last Synced: 2024-10-03T12:33:10.619Z (4 months ago)
- Topics: declarative, opengl, rust, stateless
- Language: Rust
- Homepage:
- Size: 1.1 MB
- Stars: 39
- Watchers: 4
- Forks: 2
- Open Issues: 7
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# rugl - Declarative Stateless OpenGL in Rust
This is an early experimental prototype for doing OpenGL in Rust using a similar strategy to the WebGL library [regl](http://regl.party/). It is an excuse for me to learn Rust and write some OpenGL.
## Examples
* `cargo run --example single-triangle`
* `cargo run --example moving-triangles`
* `cargo run --example teapot`MIT License