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https://github.com/greycloudss/nimble-natter-network
The Nimble Natter Network is a lightweight, JavaFX-based networking application designed to facilitate seamless communication between multiple clients and servers.
https://github.com/greycloudss/nimble-natter-network
java javafx socket-programming sockets
Last synced: about 2 months ago
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The Nimble Natter Network is a lightweight, JavaFX-based networking application designed to facilitate seamless communication between multiple clients and servers.
- Host: GitHub
- URL: https://github.com/greycloudss/nimble-natter-network
- Owner: greycloudss
- Created: 2024-11-18T00:33:42.000Z (about 2 months ago)
- Default Branch: main
- Last Pushed: 2024-11-20T02:07:08.000Z (about 2 months ago)
- Last Synced: 2024-11-20T03:17:14.500Z (about 2 months ago)
- Topics: java, javafx, socket-programming, sockets
- Language: Java
- Homepage:
- Size: 28.3 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Nimble Natter Network
## Overview
The **Nimble Natter Network** is a lightweight, JavaFX-based networking application designed to facilitate seamless communication between multiple clients and servers. Built with modularity and scalability in mind, this project showcases essential networking concepts using JavaFX for a modern and user-friendly interface.
## Features
- **Client-Server Architecture**: Establish and manage connections between multiple clients and servers.
- **Secure Communication**: Includes password-protected server access for added security.
- **Dynamic UI**: Responsive and intuitive JavaFX-based user interface.
- **Real-Time Updates**: Observable lists and real-time client management.## Getting Started
### Prerequisites
- **Java 17 or newer**: Ensure you have JavaFX bundled or installed separately.
- **Maven or Gradle**: For dependency management and building the project.## Usage
1. Launch the application and create a new server by entering:
- **Meeting ID**: A unique identifier for the session.
- **Password**: A secure key to join the server.
2. Join the server as a client by entering the meeting ID and password.
3. Manage connected clients in real-time via the intuitive interface.## Architecture
- **Server**: Handles incoming client connections and maintains communication.
- **Client**: Connects to servers and participates in active sessions.
- **ControlUnit**: Acts as the bridge between the UI and backend logic.## Contribution
Contributions are welcome! If you’d like to report a bug or request a feature, feel free to open an issue or submit a pull request.