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https://github.com/grisevg/monsterdebugger
Haxe Bindings for Monster Debugger 3 (http://www.demonsterdebugger.com/)
https://github.com/grisevg/monsterdebugger
Last synced: 3 months ago
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Haxe Bindings for Monster Debugger 3 (http://www.demonsterdebugger.com/)
- Host: GitHub
- URL: https://github.com/grisevg/monsterdebugger
- Owner: grisevg
- License: other
- Created: 2014-11-18T11:32:10.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2014-11-24T10:35:43.000Z (almost 10 years ago)
- Last Synced: 2024-06-23T20:42:40.099Z (5 months ago)
- Language: Haxe
- Size: 129 KB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-actionscript-sorted - monsterdebugger - Haxe Bindings for De Monster Debugger 3 (Apps & Tools / Debugging Tool)
README
# Haxe Bindings for Monster Debugger 3
More info: http://www.demonsterdebugger.com/
## Setup instructions
1. Install library: `haxelib install monsterdebugger`.
2. Add library to your project: `-lib monsterdebugger` or ``
3. Initialise monster debugger in your code:```haxe
import flash.display.Sprite;#if (debug && flash)
import com.demonsters.debugger.MonsterDebugger;
#endclass Main extends Sprite
{
public function new ()
{
super();
#if (debug && flash)
MonsterDebugger.initialize(this);
MonsterDebugger.trace(this, "Hello World!");
#end
}
}
```