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https://github.com/grovegs/DependencyInjection

A lightweight dependency injection framework developed by Grove Games for .NET and Godot
https://github.com/grovegs/DependencyInjection

dependency-injection dotnet godot

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A lightweight dependency injection framework developed by Grove Games for .NET and Godot

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# DependencyInjection

[![Build Status](https://github.com/grovegs/DependencyInjection/actions/workflows/release.yml/badge.svg)](https://github.com/grovegs/DependencyInjection/actions/workflows/release.yml)
[![Tests](https://github.com/grovegs/DependencyInjection/actions/workflows/tests.yml/badge.svg)](https://github.com/grovegs/DependencyInjection/actions/workflows/tests.yml)
[![Latest Release](https://img.shields.io/github/v/release/grovegs/DependencyInjection)](https://github.com/grovegs/DependencyInjection/releases/latest)
[![NuGet](https://img.shields.io/nuget/v/GroveGames.DependencyInjection)](https://www.nuget.org/packages/GroveGames.DependencyInjection)

A lightweight dependency injection framework developed by Grove Games for .NET and Godot, designed to enhance code maintainability and scalability in game development. It provides seamless integration, allowing developers to manage dependencies effortlessly within Godot projects.

## License

This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.