https://github.com/grovegs/objectpool
A high-performance, modular object pooling library for C#
https://github.com/grovegs/objectpool
dotnet godot object-pool
Last synced: 2 days ago
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A high-performance, modular object pooling library for C#
- Host: GitHub
- URL: https://github.com/grovegs/objectpool
- Owner: grovegs
- License: mit
- Created: 2024-12-17T09:24:02.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2025-06-18T13:46:39.000Z (8 months ago)
- Last Synced: 2025-07-02T07:05:25.824Z (8 months ago)
- Topics: dotnet, godot, object-pool
- Language: C#
- Homepage:
- Size: 53.7 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- License: LICENSE
- Codeowners: .github/CODEOWNERS
Awesome Lists containing this project
README
# GroveGames.ObjectPool
[](https://github.com/grovegs/ObjectPool/actions/workflows/release.yml)
[](https://github.com/grovegs/ObjectPool/actions/workflows/tests.yml)
[](https://github.com/grovegs/ObjectPool/releases/latest)
[](https://www.nuget.org/packages/GroveGames.ObjectPool)
High-performance object pooling library for .NET, Unity, and Godot with Native AOT support.
## License
This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.