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https://github.com/grovegs/objectpool

A high-performance, modular object pooling library for C#
https://github.com/grovegs/objectpool

dotnet godot object-pool

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A high-performance, modular object pooling library for C#

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# GroveGames.ObjectPool

[![Build Status](https://github.com/grovegs/ObjectPool/actions/workflows/release.yml/badge.svg)](https://github.com/grovegs/ObjectPool/actions/workflows/release.yml)
[![Tests](https://github.com/grovegs/ObjectPool/actions/workflows/tests.yml/badge.svg)](https://github.com/grovegs/ObjectPool/actions/workflows/tests.yml)
[![Latest Release](https://img.shields.io/github/v/release/grovegs/ObjectPool)](https://github.com/grovegs/ObjectPool/releases/latest)
[![NuGet](https://img.shields.io/nuget/v/GroveGames.ObjectPool)](https://www.nuget.org/packages/GroveGames.ObjectPool)

High-performance object pooling library for .NET, Unity, and Godot with Native AOT support.

## License

This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.