https://github.com/guasam/raylib-web-starter
Raylib Web Starter is a custom project for creating useful application based on Raylib C++ for Web Platform (HTML5) with easy deployment using NodeJS
https://github.com/guasam/raylib-web-starter
game-engine html5 html5-cpp nodejs raylib raylib-html5 raylib-project raylib-web
Last synced: 5 months ago
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Raylib Web Starter is a custom project for creating useful application based on Raylib C++ for Web Platform (HTML5) with easy deployment using NodeJS
- Host: GitHub
- URL: https://github.com/guasam/raylib-web-starter
- Owner: guasam
- Created: 2021-09-14T19:52:55.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2024-11-30T10:21:35.000Z (6 months ago)
- Last Synced: 2024-11-30T11:23:49.912Z (6 months ago)
- Topics: game-engine, html5, html5-cpp, nodejs, raylib, raylib-html5, raylib-project, raylib-web
- Language: Makefile
- Homepage:
- Size: 503 KB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Raylib Web Starter
A custom project for building Raylib C++ (game engine) projects without hassle of the `PLATFORM_WEB`.
Try : https://guasam.github.io/raylib-web-starter
## What's the purpose?
The idea of creating this project came into mind just because there was a lack of documentation and build process etc for Raylib projects, specially when we need to compile and deploy the project for `PLATFORM_WEB` (HTML5)
## Requirements
* [NodeJS](https://nodejs.org/en/)
* [Raylib + Installer](https://www.raylib.com/)
* [emscripten SDK](https://emscripten.org/docs/getting_started/downloads.html)
* [vcpkg](https://vcpkg.io/en/index.html) (Optional, for including raylib headers in `main.cpp` etc)
* [pnpm](https://pnpm.io/) (Optional, for running various `scripts` for building and deployment)
## Installation & Usage
To be continued...