https://github.com/guildofcalamity/fluidsim
smoke/fire simulation on the CPU
https://github.com/guildofcalamity/fluidsim
csharp fluid-simulation visual-studio wpf
Last synced: 4 months ago
JSON representation
smoke/fire simulation on the CPU
- Host: GitHub
- URL: https://github.com/guildofcalamity/fluidsim
- Owner: GuildOfCalamity
- License: mit
- Created: 2025-08-13T20:30:59.000Z (5 months ago)
- Default Branch: main
- Last Pushed: 2025-08-13T21:11:39.000Z (5 months ago)
- Last Synced: 2025-08-13T22:23:40.588Z (5 months ago)
- Topics: csharp, fluid-simulation, visual-studio, wpf
- Language: C#
- Homepage:
- Size: 274 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README

# FluidSim - WPF
## v1.0.0.0 - August, 2025
**Dependencies**
| Assembly | Version |
| ---- | ---- |
| .NET Framework | 4.0.30319 |
- A [WPF](https://learn.microsoft.com/en-us/dotnet/desktop/wpf) application that only uses the CPU to render a smoke/fire particle matrix.
- This can be adopted to simulate other fluids by adjusting the color and `Buoyancy`.
- To run in fullscreen mode pass the switch `-fullscreen` on launch.
  

