https://github.com/guillaume-chevalier/nanobot
[2013] A game for an introductory programming course. I coded a 2D car side scrolling physic engine from scratch.
https://github.com/guillaume-chevalier/nanobot
Last synced: 3 months ago
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[2013] A game for an introductory programming course. I coded a 2D car side scrolling physic engine from scratch.
- Host: GitHub
- URL: https://github.com/guillaume-chevalier/nanobot
- Owner: guillaume-chevalier
- Created: 2020-04-06T02:52:17.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2020-04-06T02:53:04.000Z (over 5 years ago)
- Last Synced: 2025-04-03T02:24:11.167Z (7 months ago)
- Language: Visual Basic .NET
- Homepage:
- Size: 24.9 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# NanoBot
By Guillaume Chevalier and Raphael Doré.
This is a game I've coded with Raphael Doré in late 2013 for an introductory programming course.
As of not importing external dependencies, in this project I have basically coded a phisic enging for a 2D side scrolling car game.
We've left the Bin repertories so that the images of the levels exists, but we haven't compiled the .exe.