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https://github.com/gustan13/monkeyplaneleveleditor
A level editor for "MonkeyPlane" created using C and SDL2.
https://github.com/gustan13/monkeyplaneleveleditor
c-language c-programming game-deve sdl2 tools
Last synced: 19 days ago
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A level editor for "MonkeyPlane" created using C and SDL2.
- Host: GitHub
- URL: https://github.com/gustan13/monkeyplaneleveleditor
- Owner: Gustan13
- Created: 2024-03-03T17:25:00.000Z (11 months ago)
- Default Branch: master
- Last Pushed: 2024-03-10T23:34:34.000Z (11 months ago)
- Last Synced: 2024-11-08T17:15:15.443Z (2 months ago)
- Topics: c-language, c-programming, game-deve, sdl2, tools
- Language: C
- Homepage:
- Size: 7.81 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# MonkeyPlane Level Editor
MonkeyPlane Level Editor is a tool to help me create maps for my game called MonkeyPlane. It was created using the **SDL2 library** and written using the **C Language**.This project was created to make level making easier for my game and to learn more about tool creation in general.
## Running the Editor
This project requires you to compile it in Visual Studio 2022 and the SDL2 framework in order to run.## How to Use
MonkeyPlane Level Editor allows you to place 5 different types of enemies along the y and the x axes. While the y axis is always constant,
the size of the x axis is customizable to create levels of different lengths and durations.Upon saving the level, the program will create a .mpl file that will contain all of the level's information. To play it, put it in the "Levels" Folder in the MonkeyPlane project.
## Credits
This project was created individually by me with the objective of better understanding tool creation for windows and game development.