https://github.com/guyoung/zlib-module.js
compact zlib, deflate, inflate, zip library in JavaScript CommonJS module
https://github.com/guyoung/zlib-module.js
Last synced: about 1 year ago
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compact zlib, deflate, inflate, zip library in JavaScript CommonJS module
- Host: GitHub
- URL: https://github.com/guyoung/zlib-module.js
- Owner: guyoung
- License: mit
- Created: 2024-04-17T02:16:34.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-04-20T08:58:14.000Z (over 2 years ago)
- Last Synced: 2025-06-21T01:08:48.481Z (about 1 year ago)
- Language: JavaScript
- Size: 809 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README-zlibjs.md
- License: LICENSE
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README
zlib.js
=======
zlib.js is ZLIB(RFC1950), DEFLATE(RFC1951), GZIP(RFC1952) and PKZIP implementation in JavaScript.
Usage
------
Use one in "bin" directory.
- zlib_and_gzip.min.js: ZLIB + GZIP
+ (Raw)
* rawdeflate.js: Raw Deflate
* rawinflate.js: Raw Inflate
+ zlib.min.js: ZLIB Inflate + Deflate
* inflate.min.js: ZLIB Inflate
* deflate.min.js: ZLIB Deflate
* inflate_stream.min.js: ZLIB Inflate (stream mode)
+ (GZIP)
* gzip.min.js: GZIP
* gunzip.min.js: GUNZIP
+ (PKZIP)
* zip.min.js ZIP
* unzip.min.js UNZIP
- node-zlib.js: (ZLIB + GZIP for node.js)
### Compression
#### Raw Deflate
```js
// plain = Array. or Uint8Array
var deflate = new Zlib.RawDeflate(plain);
var compressed = deflate.compress();
```
#### Raw Deflate Option
See ZLIB Option.
#### ZLIB
```js
// plain = Array. or Uint8Array
var deflate = new Zlib.Deflate(plain);
var compressed = deflate.compress();
```
##### ZLIB Option
Second argument of Zlib.Deflate constructor
```js
{
compressionType: Zlib.Deflate.CompressionType, // compression type
lazy: number // lazy matching parameter
}
```
Zlib.Deflate.CompressionType is enumerable,
Choose one in NONE (Store), FIXED (Fixed Huffman Coding), DYNAMIC (Dynamic Huffman Coding).
Default value is DYNAMIC.
lazy is Lazy Matching length.
This parameter is deprecated.
#### GZIP
GZIP implementation is incomplete.
However, there is no problem in usual use.
```js
// plain = Array. or Uint8Array
var gzip = new Zlib.Gzip(plain);
var compressed = gzip.compress();
```
##### GZIP Option
```js
{
deflateOptions: Object, // see: deflate option (ZLIB Option)
flags: {
fname: boolean, // use filename?
comment: boolean, // use comment?
fhcrc: boolean // use file checksum?
},
filename: string, // filename
comment: string // comment
}
```
#### PKZIP
```js
var zip = new Zlib.Zip();
// plainData1
zip.addFile(plainData1, {
filename: stringToByteArray('foo.txt')
});
zip.addFile(plainData2, {
filename: stringToByteArray('bar.txt')
});
zip.addFile(plainData3, {
filename: stringToByteArray('baz.txt')
});
var compressed = zip.compress();
function stringToByteArray(str) {
var array = new (window.Uint8Array !== void 0 ? Uint8Array : Array)(str.length);
var i;
var il;
for (i = 0, il = str.length; i < il; ++i) {
array[i] = str.charCodeAt(i) & 0xff;
}
return array;
}
```
##### PKZIP Option
filename, comment, extraField are must use Uint8Array if enabled Typed Array.
```js
{
filename: (Array.|Uint8Array), // filename
comment: (Array.|Uint8Array), //comment
extraField: (Array.|Uint8Array), // extra field
compress: boolean, // compress when called "addFile" method.
compressionMethod: Zlib.Zip.CompressionMethod, // STORE or DEFLATE
os: Zlib.Zip.OperatingSystem, // MSDOS or UNIX or MACINTOSH
deflateOption: Object // see: ZLIB Option
}
```
### Decompression
#### Raw Deflate
```js
// compressed = Array. or Uint8Array
var inflate = new Zlib.RawInflate(compressed);
var plain = inflate.decompress();
```
#### Raw Deflate Option
See ZLIB Option.
#### ZLIB
```js
// compressed = Array. or Uint8Array
var inflate = new Zlib.Inflate(compressed);
var plain = inflate.decompress();
```
##### ZLIB Option
Second argument of Zlib.Inflate constructor
```js
{
'index': number, // start position in input buffer
'bufferSize': number, // initial output buffer size
'bufferType': Zlib.Inflate.BufferType, // buffer expantion type
'resize': boolean, // resize buffer(ArrayBuffer) when end of decompression (default: false)
'verify': boolean // verify decompression result (default: false)
}
```
Zlib.Inflate.BufferType is enumerable.
Choose one ADAPTIVE(default) and BLOCK.
- ADAPTIVE: buffer expansion based on compression ratio in filled buffer.
- BLOCK: buffer expansion based on BufferSize.
#### GZIP
```js
// compressed = Array. or Uint8Array
var gunzip = new Zlib.Gunzip(compressed);
var plain = gunzip.decompress();
```
#### PKZIP
```js
// compressed = Array. or Uint8Array
var unzip = new Zlib.Unzip(compressed);
var filenames = unzip.getFilenames();
var plain = unzip.decompress(filenames[0]);
```
### Node.js
see unit tests.
## Debug
If you want to know the code before compile, SourceMaps and PrettyPrint can be used.
### Source Map
If you want to use the Source Map, use `dev` version.
For example, you want to use Inflate with Source Map.
- inflate.min.js // release version
- inflate.dev.min.js // development version <- use this
### Pretty Print
`zlib.pretty.js` is not renamed symbol.
How to build
------------
Build using Grunt and Closure Compiler.
### Requirement
- Grunt
- Python
### Build
Use "grunt" command.
```
$ grunt [target]
```
#### Build target
target | generate file | implementation
---------------|-----------------------|-------------
deps | deps.js | (dependency: deps.js)
deflate | deflate.min.js | ZLIB Deflate
inflate | inflate.min.js | ZLIB Inflate
inflate_stream | inflate_stream.min.js | ZLIB Inflate (stream)
zlib | zlib.min.js | ZLIB Deflate + Inflate
gzip | gzip.min.js | GZIP Compression
gunzip | gunzip.min.js | GZIP Decompression
zlib_and_gzip | zlib_and_gzip.min.js | ZLIB + GZIP
node | node-zlib.js | ZLIB + GZIP for node.js
zip | zip.min.js | PKZIP Compression
unzip | unzip.min.js | PKZIP Decompression
all | * | default target
Test
------
Unit tests are using Karma and mocha.
```
$ npm test
```
### Browser only
```
$ npm run test-karma
```
### Node.js only
```
$ npm run test-mocha
```
Issue
-----
Preset dictionary is not implemented.
License
--------
Copyright © 2012 imaya.
Licensed under the MIT License.