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https://github.com/guzba/noisy

SIMD-accelerated noise generation.
https://github.com/guzba/noisy

nim noise perlin simd simplex

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SIMD-accelerated noise generation.

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README

        

# Noisy

![Github Actions](https://github.com/guzba/noisy/workflows/Github%20Actions/badge.svg)

`nimble install noisy`

Noisy is a SIMD-accelerated Nim implementation of Simplex (Perlin) noise. The goal of this library is to be easy to use, performant and dependency-free.

Noisy works well using Nim's relatively new `--gc:arc` and `--gc:orc` as well as the default garbage collector. This library also works using both `nim c` and `nim cpp`, in addition to `--cc:vcc` on Windows.

I have also verified that Noisy builds with `--experimental:strictFuncs` on Nim 1.4.0.

![2D Simplex Noise](examples/noise.png)

## Example

```nim
import noisy, strformat

var simplex = initSimplex(1988)
simplex.frequency = 0.1

# Starting at (0, 0) generate a 16x16 grid of 2D noise values.
let values = simplex.grid((0, 0), (16, 16))
for x in 0 ..< 16:
for y in 0 ..< 16:
let value = values[x, y]
echo &"({x},{y}): {value}"
```

## Performance

Benchmarks can be run comparing methods for generating noise values. Check the performance yourself by running [tests/benchmark.nim](https://github.com/guzba/noisy/blob/master/tests/benchmark.nim).

`nim c -d:release -r .\tests\benchmark.nim` (256 x 256 x 256 cube of 3D simplex noise with 3 octaves, lower time is better)

Method | Time
--- | ---:
Point by point using `value(x, y, z)` | 1.6066s
Using `grid()` (SIMD accelerated, GCC default) | 1.0281s
Using `grid()` (SIMD accelerated, `--passC:"-mavx"`) | 0.7476s

## Testing

`nimble test`

# API: noisy

```nim
import noisy
```

## **type** Simplex

```nim
Simplex = object
octaves*: int
amplitude*, frequency*, lacunarity*, gain*: float32
```

## **type** Grid

```nim
Grid = ref object
width*, height*, depth*: int
values*: seq[float32]
```

## **type** NoisyError

```nim
NoisyError = object of ValueError
```

## **func** initSimplex

```nim
func initSimplex(seed: int): Simplex
```

## **func** `[]`

Returns the noise value at (x, y) or (x, y, z).

```nim
func `[]`(g: Grid; x, y: int; z = 0): float32 {.inline.}
```

## **func** value

Generates the 2D noise value at (x, y) based on the Simplex parameters.

```nim
func value(simplex: Simplex; x, y: float32): float32 {.raises: [NoisyError], tags: [].}
```

## **func** value

Generates the 3D noise value at (x, y, z) based on the Simplex parameters.

```nim
func value(simplex: Simplex; x, y, z: float32): float32 {.raises: [NoisyError], tags: [].}
```

## **func** value

Helper for working with ints.

```nim
func value(simplex: Simplex; x, y: int): float32 {.inline, raises: [NoisyError], tags: [].}
```

## **func** value

Helper for working with ints

```nim
func value(simplex: Simplex; x, y, z: int): float32 {.inline, raises: [NoisyError].}
```

## **func** grid

Beginning at position start, generate a grid of 2D noise based on the Simplex parameters. The width and height of the grid is set by the dimens parameter.

```nim
func grid(simplex: Simplex; start: (float32, float32); dimens: (int, int)): Grid {.raises: [NoisyError].}
```

## **func** grid

Helper for working with ints.

```nim
func grid(simplex: Simplex; start: (int, int); dimens: (int, int)): Grid {. inline, raises: [NoisyError].}
```

## **func** grid

Beginning at position start, generate a grid of 3D noise based on the Simplex parameters. The width, depth, and height of the grid is set by the dimens parameter.

```nim
func grid(simplex: Simplex; start: (float32, float32, float32);
dimens: (int, int, int)): Grid {.raises: [NoisyError].}
```

## **func** grid

Helper for working with ints.

```nim
func grid(simplex: Simplex; start: (int, int, int); dimens: (int, int, int)): Grid {. inline, raises: [NoisyError].}
```