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https://github.com/gwihlidal/voxelpipe
Automatically exported from code.google.com/p/voxelpipe
https://github.com/gwihlidal/voxelpipe
Last synced: 1 day ago
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Automatically exported from code.google.com/p/voxelpipe
- Host: GitHub
- URL: https://github.com/gwihlidal/voxelpipe
- Owner: gwihlidal
- Created: 2016-03-20T07:54:39.000Z (almost 9 years ago)
- Default Branch: master
- Last Pushed: 2016-03-20T07:57:39.000Z (almost 9 years ago)
- Last Synced: 2024-12-17T20:21:55.108Z (about 2 months ago)
- Language: C++
- Size: 112 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 4
-
Metadata Files:
- Readme: README.txt
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README
**********************************************************************************
*
* VoxelPipe is the implementation of the voxelization library discussed in:
*
* "VoxelPipe: A Programmable Pipeline for 3d Voxelization", Jacopo Pantaleoni,
* High Performance Graphics 2011 - August 2011
*
* http://research.nvidia.com/publication/voxelpipe-programmable-pipeline-3d-voxelization
*
* For technical questions, contact: [email protected].
*
**********************************************************************************Dependencies:
-------------- This library references the NIH library available at:
http://code.google.com/p/slash-sandbox/- CUDA 4.0 or later, available at www.nvidia.com.
System Requirements:
--------------------- VoxelPipe requires a CUDA compatible GPU with compute capability 2.0 or later
and at least 512 megabytes of RAM.- The software runs and compiles on Windows and Visual Studio 2008.
/*
* Copyright (c) 2010-2011, NVIDIA Corporation
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA Corporation nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/