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https://github.com/gy-coding/fall-of-the-gods

Repository for tracking issues of the videogame Fall of the Gods.
https://github.com/gy-coding/fall-of-the-gods

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Repository for tracking issues of the videogame Fall of the Gods.

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# Fall of the Gods

![version](https://img.shields.io/badge/version-1.0.0-gold?style=for-the-badge)
[![developer](https://img.shields.io/badge/developed-GYCoding-purple?style=for-the-badge)](https://gycoding.com)
[![website](https://img.shields.io/badge/reference-website-silver?style=for-the-badge)](#)

## Introduction
> [!NOTE]
> The only purpose of this repository is for tracking issues of the videogame Fall of the Gods.

Fall of the Gods is a videogame yet to be defined based on its homonymous universe.


## How it was made

![C++](https://img.shields.io/badge/c++-%2300599C.svg?style=for-the-badge&logo=c%2B%2B&logoColor=white)
![Unreal Engine](https://img.shields.io/badge/unreal_engine-%23313131.svg?style=for-the-badge&logo=unrealengine&logoColor=white)

This videogame uses C++ (and Unreal Blueprints) as its main coding languages inisde the game engine, which is Unreal Engine.


GYCODING 2024