https://github.com/h1b0b0/rogue-like-libgdx
A Java-based Rogue-like game developed as part of an Epitech project.
https://github.com/h1b0b0/rogue-like-libgdx
java libgdx libgdx-game like rogue rogue-like
Last synced: 6 months ago
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A Java-based Rogue-like game developed as part of an Epitech project.
- Host: GitHub
- URL: https://github.com/h1b0b0/rogue-like-libgdx
- Owner: H1B0B0
- License: mit
- Created: 2023-11-23T12:47:22.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2025-04-07T08:02:37.000Z (6 months ago)
- Last Synced: 2025-04-09T22:52:46.258Z (6 months ago)
- Topics: java, libgdx, libgdx-game, like, rogue, rogue-like
- Language: Java
- Homepage:
- Size: 24.5 MB
- Stars: 7
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Rogue-like LibGDX
## Description
The Rogue-like LibGDX project is an immersive Rogue-like game meticulously crafted with LibGDX. Faced with the challenge of a tight deadline—only two weeks for development—this project showcases the team's commitment and proficiency in delivering a captivating gaming experience. The game features dynamically generated maps using procedural methods, ensuring an infinite and ever-evolving adventure for players.
### Key Features
- Procedural Level Generation: The game intelligently generates levels based on the player's progress, ensuring a unique and challenging environment in each playthrough.
- Diverse Items: Encounter a variety of items, including weapons, powers, and healing items, each with a percentage-based drop rate. The dynamic loot system adds an element of unpredictability to the gameplay.
- Real-time Combat: Engage in real-time combat with enemies, requiring strategic thinking and quick reflexes to survive the ever-changing dungeon.
- Auto-generated Rooms: Explore automatically generated rooms that offer a mix of challenges, treasures, and surprises. Every playthrough provides a new layout to keep the game exciting.
- Multi-directional Movement: Move freely in all directions – forward, backward, left, and right. Use mouse actions to interact with the environment and engage in combat.
- In-game Trading System: Collect coins dropped by defeated enemies and utilize them for in-game trading. Purchase valuable items or upgrade your equipment to enhance your chances of survival.
- Clock Mechanism: Manage a clock mechanism that influences the movement of in-game elements. The timing adds an extra layer of complexity to decision-making and navigation.
- Inventory Management: Keep track of collected items and manage your inventory wisely. Decide which items to keep, use, or trade as you progress through the game.
- Settings Customization: Access settings for audio preferences and controls, allowing players to tailor their gaming experience. Ensure a comfortable and personalized gameplay environment.
## Project Setup
Make sure you have the following installed and set up on your machine:
- [Java](https://www.java.com/)
- [LibGDX](https://libgdx.badlogicgames.com/)## How to Use
1. Clone the project to your machine.
```bash
git clone git@github.com:H1B0B0/Rogue-like-LibGDX.git
```
2. Open the folder in a IDE or download the builded version in realase faction.3. Run the game and enjoy.
## Contributions
Contributions to the project are welcome. If you'd like to contribute, please follow these steps:
- Fork the project.
- Create a branch for your feature (git checkout -b feature/AddNewFeature).
- Commit your changes (git commit -m 'Adding a new feature').
- Push to the branch (git push origin feature/AddNewFeature).
- Open a Pull Request.## License
This project is licensed under the MIT License.