https://github.com/hadashia/unityurp-screenspacefluid
Sample project to draw pseudo-fluid by adding own URP Pass
https://github.com/hadashia/unityurp-screenspacefluid
shader unity urp
Last synced: about 1 year ago
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Sample project to draw pseudo-fluid by adding own URP Pass
- Host: GitHub
- URL: https://github.com/hadashia/unityurp-screenspacefluid
- Owner: hadashiA
- License: mit
- Created: 2020-09-15T13:33:26.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2021-12-02T13:57:50.000Z (over 4 years ago)
- Last Synced: 2025-03-19T05:23:18.749Z (over 1 year ago)
- Topics: shader, unity, urp
- Language: C#
- Homepage:
- Size: 17.8 MB
- Stars: 25
- Watchers: 2
- Forks: 2
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# UnityURP - ScreenSpaceFluid Sample
- URPに自作のパスを追加して、疑似流体の描画をするサンプルです。
- 書籍「[Unityゲーム プログラミング・バイブル 2nd Generation](https://www.amazon.co.jp/dp/4862465072/ref=cm_sw_em_r_mt_dp_XS21ZTK8QR1T8NE5YFXY)」、No.6 URPのカスタマイズ のサンプルコードです。
