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https://github.com/hakolao/compute_shader_tutorial


https://github.com/hakolao/compute_shader_tutorial

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# Simulating Sand Fall with Compute Shaders in Rust

This is the source code for a tutorial showing how one can simulate large grid sand fall with compute shaders.

The tutorial can be found [here](https://www.okkohakola.com/posts/sandfall_tutorial).

You'll be able to make simulations that look like this:

![sandfall](performance.gif)