https://github.com/halfbyte/reactivision_test
test to interface a ruby/gosu graphical tool with the reacTIVision software
https://github.com/halfbyte/reactivision_test
Last synced: 8 months ago
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test to interface a ruby/gosu graphical tool with the reacTIVision software
- Host: GitHub
- URL: https://github.com/halfbyte/reactivision_test
- Owner: halfbyte
- Created: 2008-04-30T17:25:44.000Z (almost 18 years ago)
- Default Branch: master
- Last Pushed: 2008-05-29T21:42:28.000Z (almost 18 years ago)
- Last Synced: 2025-02-16T12:28:02.361Z (about 1 year ago)
- Language: Ruby
- Homepage: http://www.maeshroom.de
- Size: 137 KB
- Stars: 3
- Watchers: 3
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.textile
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README
h1. reacTIVision playground
A playground for experiments based on reacTIVision.
Done by Jan Krutisch / a maeshroom.de project
h2. Requirements
* gosu (see "the google.code page for information on how to install gosu":http://code.google.com/p/gosu/)
* "reacTIVision":http://reactable.iua.upf.edu/?software (obviously)
* (probably useful: The reactivision sim available at the same site)
h2. Use it
> ruby test.rb
This should startup a gosu window that shows cursors and markers if present.
(raw_test.rb is just quick hack to be able to debug the OSC lib)
h2. Notes
* if you are using a bad webcam (such as a built-in iSight) for tracking the markers, prepare for hangups and glitches, since the tracking is not always working reliably under these conditions. Webcams tend to blur the image in case of fast movements which makes it quite impossible for reacTIVision to track the markers. Press v on the reacTIVision window to see the markers displayed in the reacTIVision trace.
* I had to patch the osc library which seems to have a bug that affects bundle decoding.
h2. Todo
* Do something useful with it. Currently the biggest problem is to setup the hardware, though.