https://github.com/hanetakachou/ray-traced-ambient-occlusion
Ray Traced Ambient Occlusion
https://github.com/hanetakachou/ray-traced-ambient-occlusion
ambient-occlusion ambientocclusioin bent-normals dxr ray-tracing raytracing rtx ssao
Last synced: 4 months ago
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Ray Traced Ambient Occlusion
- Host: GitHub
- URL: https://github.com/hanetakachou/ray-traced-ambient-occlusion
- Owner: HanetakaChou
- License: lgpl-3.0
- Created: 2023-11-20T11:52:34.000Z (almost 2 years ago)
- Default Branch: master
- Last Pushed: 2025-02-05T06:49:49.000Z (9 months ago)
- Last Synced: 2025-04-08T14:44:45.985Z (7 months ago)
- Topics: ambient-occlusion, ambientocclusioin, bent-normals, dxr, ray-tracing, raytracing, rtx, ssao
- Language: C++
- Homepage: https://hanetakachou.github.io/index?file=Rendering/Ray-Tracing/Ray-Traced-Ambient-Occlusion.md
- Size: 150 KB
- Stars: 5
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
## RTAO (Ray Traced Ambient Occlusion)
[](https://github.com/HanetakaChou/Ray-Traced-Ambient-Occlusion/actions/workflows/build-windows.yml)
[](https://github.com/HanetakaChou/Ray-Traced-Ambient-Occlusion/actions/workflows/build-linux.yml)
[](https://github.com/HanetakaChou/Ray-Traced-Ambient-Occlusion/actions/workflows/build-android.yml)
