https://github.com/harrison-drift/calibration-box
A very simple calibration box for Unity3D
https://github.com/harrison-drift/calibration-box
calibration unity3d unity3d-development
Last synced: 23 days ago
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A very simple calibration box for Unity3D
- Host: GitHub
- URL: https://github.com/harrison-drift/calibration-box
- Owner: harrison-drift
- License: gpl-3.0
- Created: 2018-04-29T07:04:07.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2018-04-29T07:36:55.000Z (almost 8 years ago)
- Last Synced: 2025-10-26T07:39:11.694Z (4 months ago)
- Topics: calibration, unity3d, unity3d-development
- Homepage:
- Size: 11.7 MB
- Stars: 1
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Calibration Box
_Sometimes, you just need a box._
## Notes
First off, this is 100% taken from Unity3D's own calibration scene, i've just stripped out all of the other scene junk and whittled it down to just the box.
## How to use
Download the [latest release](https://github.com/Harry-Harrison/calibration-box/releases/latest) and import it into your Unity3D project. From there you just need to drag the *Calibration Box* prefab out of the Project tab and into your Hierachy or Scene view.