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https://github.com/hassanhabib/the-standard-engineering-management


https://github.com/hassanhabib/the-standard-engineering-management

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README

        

# The Standard of Engineering Management

# Table of Contents

[0. INTRODUCTION](https://github.com/hassanhabib/The-Standard-Engineering-Management/blob/main/0.%20Introduction/0.%20Introduction.md)
- [0.0 WHAT IS THIS BOOK?](https://github.com/hassanhabib/The-Standard-Engineering-Management/blob/main/0.%20Introduction/0.%20Introduction.md#00-what-is-this-book)
- [0.1 WHY I WRITE THIS BOOK?](https://github.com/hassanhabib/The-Standard-Engineering-Management/blob/main/0.%20Introduction/0.%20Introduction.md#01-why-i-write-this-book)
- [0.2 HOW TO READ THIS BOOK?](https://github.com/hassanhabib/The-Standard-Engineering-Management/blob/main/0.%20Introduction/0.%20Introduction.md#02-how-to-read-this-book)

[1. THE PROJECT](https://github.com/hassanhabib/The-Standard-Engineering-Management/blob/main/1.%20The%20Project/1.%20The%20Project.md)
- 1.0 VISION
- 1.0.0 PURPOSE/STATEMENT
- 1.0.1 AUDIENCE
- 1.0.2 OUTCOMES
- 1.1 ORGANIZATION
- 1.1.0 EFFORT TYPES
- 1.1.0.0 PROPOSAL
- 1.1.0.1 EPICS
- 1.1.0.2 FEATURES
- 1.1.0.3 STORIES
- 1.1.0.4 TASKS OR DEFECTS
- 1.1.1 ESTIMATES
- 1.1.1.0 MEASUREMENTS
- 1.1.1.1 ADJUSTMENTS
- 1.1.1.2 CAPACITIES
- 1.1.2 MEETINGS
- 1.1.2.0 GROOMING AND PLANNING (RULES OF ENGAGEMENT)
- 1.1.2.1 STANDUPS AND AD-HOCS (RULES OF ENGAGEMENT)
- 1.1.2.2 DEMOS AND RETROS (RULES OF ENGAGEMENT)
- 1.2 PERFORMANCE
- 1.2.0 SHORT, MID, AND LONG TERM PLAN COMPLETENESS
- 1.2.1 CHANGE FREQUENCY - NEW TASKS MID-SPRINT
- 1.2.2 DOCUMENTATION/COMMUNICATION QUALITY

2. TEAM
- 2.0 RECRUITING
- 2.0.0 PEOPLE YOU WORKED WITH
- 2.0.1 PEOPLE YOU KNOW
- 2.0.2 PEOPLE YOU DON'T KNOW
- 2.1 ONBOARDING
- 2.1.0 DOCUMENTATION
- 2.1.1 PAIRING
- 2.1.2 CODE REVIEWS
- 2.2 PERFORMANCE
- 2.2.0 COMMUNICATION
- 2.2.1 DEVELOPMENT
- 2.2.2 GROWTH

3. PRODUCT
- 3.0 READINESS
- 3.0.0 MARKETING
- 3.0.1 CAPACITY
- 3.0.2 TELEMETRY
- 3.1 PHASING
- 3.1.0 EXCLUSIVE
- 3.1.1 BETA
- 3.1.2 GA THEN REPEAT
- 3.2 PERFORMANCE
- 3.2.0 CONSUMPTION PERFORMANCE (HOW MANY DOWNLOAD/BUY THE PRODUCT)
- 3.2.1 QUALITY PERFORMANCE (HOW MANY SPEND TIME ON THE PRODUCT)
- 3.2.2 OFFERINGS PERFORMANCE (HOW MANY UPGRADE THE PRODUCT)