https://github.com/haxelion/fbx3d
Rust crate to parse and load FBX 3D model
https://github.com/haxelion/fbx3d
3d crate fbx game rust
Last synced: over 1 year ago
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Rust crate to parse and load FBX 3D model
- Host: GitHub
- URL: https://github.com/haxelion/fbx3d
- Owner: haxelion
- Created: 2017-03-19T20:36:52.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2017-03-19T21:27:28.000Z (over 9 years ago)
- Last Synced: 2025-03-28T03:43:16.300Z (over 1 year ago)
- Topics: 3d, crate, fbx, game, rust
- Language: Rust
- Size: 15.6 KB
- Stars: 4
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
fbx3d
=====
[](https://crates.io/crates/fbx3d)
[](https://travis-ci.org/haxelion/fbx3d)
[](https://docs.rs/fbx3d)
The `fbx3d` crate allow to parse and load `FBX` 3D model files. It is based on the `blender`
implementation of the `FBX` file format.
It is currently only able to parse the file format into a Rust representation. I plan to write
helpers to extract rendering information (VAO with UV and normals, indices, animation key, ...)
from that structure.
In the future, writing `FBX` file could also be implemented, feel free to contribute.