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https://github.com/hazae41/cascade

Never let streams give you a headache again
https://github.com/hazae41/cascade

esmodules javascript streams streams-api typescript

Last synced: 29 days ago
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Never let streams give you a headache again

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# Cascade

Never let streams give you a headache again

```bash
npm i @hazae41/cascade
```

[**Node Package 📦**](https://www.npmjs.com/package/@hazae41/cascade)

## Why

It took me 1 year to manage JavaScript streams in such a way as to avoid headaches, fortunately you can skip this struggle and never get any headache (and even avoid Safari bugs!)

## Features

### Current features
- 100% TypeScript and ESM
- No external dependencies
- No need for controller access
- Simplex, Half-Duplex, Full-Duplex
- Use Symbol.dispose to close streams

## Usage

### Streams

For basic scenarios, Cascade provides streams but with an accessible controller

```typescript
const encoder = new SuperTransformStream({ write: onWrite })

async function onWrite(chunk: Uint8Array) {
/**
* No need to get the controller
*/
await stream.enqueue(encode(chunk))
}

example.readable
.pipeTo(encoder.substream.writable)
.then(() => console.log("Closed"))
.catch(e => console.error("Errored", e))

encoder.substream.readable
.pipeTo(example.writable)
.then(() => console.log("Closed"))
.catch(e => console.error("Errored", e))

/**
* You can close it at any time
*/
encoder.terminate()
```

### Plexes

For more complex scenarios, Cascade provides plexes, which are streams with events, and you can associate them to build complex and reliable structures

#### Simplex

A basic in-out stream with events

```tsx
const simplex = new Simplex()

/**
* You can use pipes
*/
example.readable
.pipeTo(simplex.writable)
.then(() => console.log("Closed"))
.catch(e => console.error("Errored", e))

simplex.readable
.pipeTo(example.writable)
.then(() => console.log("Closed"))
.catch(e => console.error("Errored", e))

/**
* You can also use events
*/
const simplex = new Simplex({
/**
* When the simplex starts
*/
async start() {
this.enqueue(new Uint8Array([0, 1, 2]))
},
/**
* When the simplex is closing
*/
async close() {
this.enqueue(new Uint8Array([7, 8, 9]))
},
/**
* When the simplex is erroring
*/
async error(error) {
console.log("Errored", error)
},
/**
* When the simplex receives chunks
*/
async write(chunk) {
/**
* Pass the chunk to the readable side
*/
this.enqueue(chunk)
},
})

/**
* You can use enqueue at any time
*/
simplex.enqueue(new Uint8Array([4, 5, 6]))

/**
* You can use error at any time
*/
simplex.error(new Error())

/**
* You can use close at any time
*/
simplex.close()

/**
* You can check if it's closed
*/
simplex.closed

/**
* You can check if it's errored
*/
simplex.errored

/**
* You can check if it's closed or errored
*/
simplex.stopped
```

#### Full-Duplex

A pair of simplexes that are closed independently

- When one side is errored, the other is automatically errored
- When one side is closed, the other is NOT automatically closed

Events
- error — called ONCE when input OR output are errored
- close — called ONCE when input AND output are closed

```tsx
class Crypter extends FullDuplex {

constructor() {
super({
input: { message: m => this.#onInputMessage(m) },
output: { message: m => this.#onOutputMessage(m) },
close: () => this.#onClose(),
error: e => this.#onError(e)
})
}

async #onInputMessage(data: Uint8Array) {
this.input.enqueue(await encrypt(data))
}

async #onOutputMessage(data: Uint8Array) {
this.output.enqueue(await decrypt(data))
}

async #onError(reason?: unknown) {
console.error("Errored", reason)
}

async #onClose() {
console.log("Closed")
}

}

function crypt(subprotocol: FullDuplex) {
const crypter = new Crypter()

subprotocol.outer.readable.pipeTo(crypter.inner.writable).catch(() => { })
crypter.inner.readable.pipeTo(subprotocol.outer.writable).catch(() => { })

return crypter
}
```

#### Half-Duplex

A pair of simplexes that are closed together

- When one side is errored, the other is automatically errored
- When one side is closed, the other is automatically closed

Events
- error — called ONCE when input OR output are errored
- close — called ONCE when input OR output are closed

```tsx
class MySocket extends EventTarget {

readonly #duplex = new HalfDuplex({
input: { message: m => this.#onMessage(m) },
error: e => this.#onError(e),
close: () => this.#onClose(),
})

get inner() {
return this.#duplex.inner
}

send(message: string) {
this.#duplex.output.enqueue(message)
}

error(reason?: unknown) {
this.#duplex.output.error(reason)
}

close() {
this.#duplex.output.close()
}

async #onMessage(data: string) {
this.dispatchEvent(new MessageEvent("message", { data }))
}

async #onError(reason?: unknown) {
this.dispatchEvent(new ErrorEvent("error", { error: reason }))
}

async #onClose() {
this.dispatchEvent(new Event("close"))
}

}
```