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https://github.com/hch12907/orbum
A young PS2 emulator, originally forked from marco9999/orbum
https://github.com/hch12907/orbum
emulator ps2
Last synced: 2 months ago
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A young PS2 emulator, originally forked from marco9999/orbum
- Host: GitHub
- URL: https://github.com/hch12907/orbum
- Owner: hch12907
- License: gpl-3.0
- Created: 2018-11-02T17:16:08.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2019-01-26T07:03:16.000Z (almost 6 years ago)
- Last Synced: 2024-08-02T05:10:40.311Z (5 months ago)
- Topics: emulator, ps2
- Language: C++
- Homepage:
- Size: 5.87 MB
- Stars: 4
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
- License: LICENSE.md
Awesome Lists containing this project
- awesome-emulators - orbum
README
# orbum [![Travis CI Status](https://travis-ci.com/hch12907/orbum.svg?branch=master)](https://travis-ci.com/hch12907/orbum) [![AppVeyor Status](https://ci.appveyor.com/api/projects/status/github/hch12907/orbum?branch=master&svg=true)](https://ci.appveyor.com/project/hch12907/orbum)
#### PS2 Emulator
Based off PCSX2's codebase, this is a completely rewritten PS2 emulator.
It does not boot games (yet), only useful to developers for now.I can only work on this in my spare time, so I am thankful for any help!
## Current status
Status as of 2018/08/06:
- Primary focus for now is on the VIF/IPU.
- Work started on the SPU2 (DMA and IOP communication done, sound generation still to be done).
- Work started on the SIO/SIO2 (controllers and MC's), IOP communication done.
- No work done yet on the IPU and GSCore.
- Everything else not mentioned mostly done (EECore, IOPCore, etc). Interpreters only for now, dynarecs will not come for a while.## Build Instructions
### General Information
CMake is used as the build system.The project uses the following dependecies:
- Boost library, which is configured by the CMake FindBoost module.
- Cereal for serialization.Run the following commands to invoke a build:
`git submodule update --init --recursive`
`mkdir build && cd build`
`cmake ..` optionally specifying `-DBOOST_ROOT={path}` depending on your environment.
`make` (or equivalent)
## Running
`./orbumfront`Logging is always enabled and will save files to `logs/` (uses boost logging).
The bios file scph10000.bin should be placed in `bios/`.
Other bios' are not currently supported or tested with.Upon Ctrl-C, a number of options will be presented:
- A memory dump (binary) can be created that will be placed in the `dumps/` folder.
- A save state (json/text readable) can be created that will dump the PS2 state for inspection. Uses the `saves/` folder.## Licence
[GPL3](LICENSE.md)