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https://github.com/healeycodes/doom-checkboxes
đšī¸ DOOM rendered via checkboxes in a web browser.
https://github.com/healeycodes/doom-checkboxes
checkboxes checkboxland doom wasm
Last synced: 16 days ago
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đšī¸ DOOM rendered via checkboxes in a web browser.
- Host: GitHub
- URL: https://github.com/healeycodes/doom-checkboxes
- Owner: healeycodes
- Created: 2021-10-12T12:49:22.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2021-10-20T08:55:49.000Z (about 3 years ago)
- Last Synced: 2024-10-23T02:17:15.476Z (24 days ago)
- Topics: checkboxes, checkboxland, doom, wasm
- Language: JavaScript
- Homepage: https://healeycodes.github.io/doom-checkboxes/
- Size: 2.15 MB
- Stars: 176
- Watchers: 4
- Forks: 13
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
## :joystick: DOOM via Checkboxes
> My blog post: [DOOM Rendered via Checkboxes](https://healeycodes.com/doom-rendered-via-checkboxes)
![Preview image of DOOM/DOOM checkboxes](https://github.com/healeycodes/doom-checkboxes/blob/main/preview.png)
[Play it now](https://healeycodes.github.io/doom-checkboxes/) (desktop Chrome/Edge only).
## The Pitch
> I don't think you can really say you've exhaused this until you can run DOOM rendered with checkboxes.
â a commenter wrote [on Hacker News](https://news.ycombinator.com/item?id=28826839)
Bryan Braun gave us [Checkboxland](https://www.bryanbraun.com/checkboxland/), a unique library for rendering text, shapes, and video, via a grid of checkboxes.
Id software gave us [DOOM](https://en.wikipedia.org/wiki/Doom_(franchise)).
Cornelius Diekmann gave us [DOOM via WebAssembly](https://github.com/diekmann/wasm-fizzbuzz).
Today, I'm pleased to stand on top of these giants' shoulders, and give you DOOM via Checkboxes.
## How
DOOM runs via WebAssembly in a hidden ``. I use [HTMLCanvasElement.captureStream()](https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/captureStream) to turn this into a MediaStream. A `` element displays this MediaStream and is then consumed by [renderVideo](https://www.bryanbraun.com/checkboxland/#rendervideo) from Checkboxland.
Optionally, the `` element can be hidden as well. However, test users were unable to exit the main menu without the aid of the original hi-res DOOM.
Our screen is a 160 by 100 grid of native checkboxes. Higher resolutions work but FPS drops off dramatically.
```js
const cbl = new Checkboxland({
dimensions: "160x100",
selector: "#checkboxes",
});
```The cursed CSS property [zoom](https://developer.mozilla.org/en-US/docs/Web/CSS/zoom) is used to shrink the checkboxes down. `transform: scale(x)` resulted in worse performance, and worse visuals. Unfortunately, this means that Firefox users need to manually zoom out.
> Non-standard: This feature is non-standard and is not on a standards track. Do not use it on production sites facing the Web: it will not work for every user.
Key events are forwarded to the hidden `` to avoid focus issues.
```js
const forwardKey = (e, type) => {
const ev = new KeyboardEvent(type, {
key: e.key,
keyCode: e.keyCode,
});
canvas.dispatchEvent(ev);
};document.body.addEventListener("keydown", function (e) {
forwardKey(e, "keydown");
});document.body.addEventListener("keyup", function (e) {
forwardKey(e, "keyup");
});
```While the `.wasm` is downloaded and processed, the grid displays a message via [print](https://www.bryanbraun.com/checkboxland/#print).
![DOOM WebAssembly loading..](https://github.com/healeycodes/doom-checkboxes/blob/main/loading.png)
Afterwards, the user is instructed to click anywhere (a user action is required so that the `` can be programmatically played) and the game begins!
## Development
```bash
python dev.py
```Edit files, refresh.