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https://github.com/hecomi/unitydicomvolumerendering

This is a simple project for volume rendering of DICOM data in Unity.
https://github.com/hecomi/unitydicomvolumerendering

dicom shader unity volumerendering

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This is a simple project for volume rendering of DICOM data in Unity.

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Unity DICOM Volume Rendering
============================

This is a simple project for volume rendering of DICOM data in Unity.

Demo
----

The DICOM data used for the above rendering was downloaded from the following website.
- https://mri.radiology.uiowa.edu/visible_human_datasets.html

Setup
-----
- Install fo-dicom.
- https://assetstore.unity.com/packages/tools/integration/fo-dicom-60902?locale=ja-JP
- Import DICOM (*.dcm) files.
- Convert the imported data to `Texture3D` in the "Convert" scene.
- Render it in the "Volume Rendering" scene.

License
-------
The MIT License (MIT)

Copyright (c) 2021 hecomi

Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.