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https://github.com/hecomi/unitykinectv2deferredrendering
Unity sample project to draw KinectV2 depth sensor values into G-Buffer directly.
https://github.com/hecomi/unitykinectv2deferredrendering
example kinect shader unity
Last synced: 14 days ago
JSON representation
Unity sample project to draw KinectV2 depth sensor values into G-Buffer directly.
- Host: GitHub
- URL: https://github.com/hecomi/unitykinectv2deferredrendering
- Owner: hecomi
- Created: 2016-07-24T13:30:59.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2016-07-25T16:44:36.000Z (over 8 years ago)
- Last Synced: 2023-03-15T11:15:27.418Z (over 1 year ago)
- Topics: example, kinect, shader, unity
- Language: C#
- Homepage: http://tips.hecomi.com/entry/2016/07/26/013535
- Size: 40 KB
- Stars: 17
- Watchers: 5
- Forks: 7
- Open Issues: 0