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https://github.com/hecomi/unitywatersurface
Water Surface Simulation using CutomRenderTexture in Unity 2017.1
https://github.com/hecomi/unitywatersurface
example shader unity
Last synced: 7 days ago
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Water Surface Simulation using CutomRenderTexture in Unity 2017.1
- Host: GitHub
- URL: https://github.com/hecomi/unitywatersurface
- Owner: hecomi
- Created: 2017-05-16T16:47:41.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2020-09-10T13:49:06.000Z (over 4 years ago)
- Last Synced: 2024-12-06T05:10:33.979Z (20 days ago)
- Topics: example, shader, unity
- Language: ShaderLab
- Homepage: http://tips.hecomi.com/entry/2017/05/17/020037
- Size: 24.4 KB
- Stars: 250
- Watchers: 14
- Forks: 37
- Open Issues: 2
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
Unity Water Surface
===================This is a simple example of CustomRenderTexture available from Unity 2017.1.
![UnityWaterSurface](https://raw.githubusercontent.com/wiki/hecomi/UnityWaterSurface/wave.gif)
License
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This work is licensed under a Creative Commons Attribution 4.0 International License.