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https://github.com/hecomi/uwindowcapture
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
https://github.com/hecomi/uwindowcapture
desktop-capture native-plugin unity window-capture
Last synced: 7 days ago
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This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
- Host: GitHub
- URL: https://github.com/hecomi/uwindowcapture
- Owner: hecomi
- License: mit
- Created: 2016-12-26T06:50:19.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2023-06-09T22:46:55.000Z (over 1 year ago)
- Last Synced: 2024-11-05T00:52:25.977Z (16 days ago)
- Topics: desktop-capture, native-plugin, unity, window-capture
- Language: C++
- Homepage: https://tips.hecomi.com/entry/2021/04/30/230322
- Size: 10.1 MB
- Stars: 506
- Watchers: 21
- Forks: 81
- Open Issues: 32
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
uWindowCapture
===================**uWindowCapture** is an Unity asset to capture windows and make them available in Unity as `Texture2D`.
Screenshots
------------
Install
-------- Unity Package
- Download the latest .unitypackage from [Release page](https://github.com/hecomi/uWindowCapture/releases).
- Git URL (UPM)
- Add `https://github.com/hecomi/uWindowCapture.git#upm` to Package Manager.
- Scoped Registry (UPM)
- Add a scoped registry to your project.
- URL: `https://registry.npmjs.com`
- Scope: `com.hecomi`
- Install uWindowCapture in Package Manager.How to use
----------Check out the following article (written in Japanese, so please use a translation service).
- https://tips.hecomi.com/entry/2018/08/26/231618