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https://github.com/hectorpulido/procedural-dungeon-generation-algorithm-unity

Procedural content algorithm in unity
https://github.com/hectorpulido/procedural-dungeon-generation-algorithm-unity

ai gamedev procedural-generation unity

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Procedural content algorithm in unity

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# Procedural dungeon generation algorithm with unity

This is a simple procedural generation algorithm model, using random squares to generate a wall

The minimun unity Version is 2017.3 (Sorry for that >-<)

This tutorial was made for Hector Pulido for his youtube channel
https://www.youtube.com/channel/UCS_iMeH0P0nsIDPvBaJckOw

Please consider Support on Patreon
https://www.patreon.com/HectorPulido