https://github.com/hendrixstring/hendrixstring
https://github.com/hendrixstring/hendrixstring
Last synced: 6 months ago
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- Host: GitHub
- URL: https://github.com/hendrixstring/hendrixstring
- Owner: HendrixString
- Created: 2021-11-24T09:36:25.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2025-07-14T11:21:48.000Z (6 months ago)
- Last Synced: 2025-07-14T14:53:54.207Z (6 months ago)
- Size: 21.5 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
#### Hi there 👋,, I am **Tomer Riko Shalev**, (**HendrixString**)

### Author highlights
- **[storecraft](https://github.com/store-craft/storecraft)** - Rapidly build AI-powered, Headless e-commerce backends with TypeScript, that can run anywhere !
- **[micro-gl](https://github.com/micro-gl/micro-gl)** - Headers Only **C++11** CPU vector and raster canvas graphics. No STD lib, no FPU and no GPU required !
- **[micro-tess](https://github.com/micro-gl/micro-tess)** - Allocator-aware, Headers Only **C++11** Geometry Tessellation library for vector graphics, that can run on any 32/64 bits computer with or without FPU. No standard library required.
- **[nitro-gl](https://github.com/micro-gl/nitro-gl)** - Headers Only **C++11** OpenGL/ES Graphics.
- **[micro-alloc](https://github.com/micro-gl/micro-alloc)** - Headers files Only **C++11** Memory Allocation library. No std library used.
- **[micro-containers](https://github.com/micro-gl/micro-containers)** - Headers files Only **C++11** containers library. No std library used.
- **[fontium](https://github.com/micro-gl/fontium)** - **CLI** and lib for creating **bitmap fonts**
- **[imagium](https://github.com/micro-gl/imagium)** - **CLI** and lib for reshaping and packing pixels into rgba components exported as header files for static consuming
- **[adobe-cep-react-create](https://github.com/HendrixString/adobe-cep-react-create)** - Create **Adobe-CEP** extension with **React.js**, **Material-UI**, Native Node modules, **Webpack**, **Babel** and **ExtendScript**
- **[Erdos Graph framework](https://github.com/Erdos-Graph-Framework/Erdos)** - Modular and modern **graph-theory** algorithms framework in **Java**
- **[Android-PdfMyXml](https://github.com/HendrixString/Android-PdfMyXml)** - Convert **Android** **XML** layouts into PDF document, works on all versions of Android.
- **[Android-Zorn](https://github.com/HendrixString/Android-Zorn)** - Async Workers and Worker managers for **Android**
- **[Android-TriOrm](https://github.com/HendrixString/Android-TriOrm)** - A 3d database ORM experiment for **Android**. (used in two commercial projects)
- **[node-okhttp](https://github.com/HendrixString/node-okhttp)** - Lightweight **HTTP** library for **Node.js** inspired by Square's OkHttp Builder patterns
- **[Falcon](https://github.com/HendrixString/Falcon)** - Responsive/Flexible UI controls library for **Feathers-UI**
- **[Starling-Bidi-TextField](https://github.com/HendrixString/Starling-Bidi-TextField)** - **Bidirectional**(**RTL** languages) Bitmap Font TextField control for **Starling**
- **[3d-pocket](https://github.com/HendrixString/3d-pocket)** - **C++** 3D engine developed for Pocket PC and Symbian enabled devices at **2003**
- **[Quake-Gameboy-Advance](https://github.com/HendrixString/Quake-Gameboy-Advance)** - **C** 3D engine that runs **Quake 1** levels on **Nintendo Gameboy Advance** hardware.