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https://github.com/henkboom/pax-britannica
An underwater one-button real-time strategy game.
https://github.com/henkboom/pax-britannica
Last synced: 6 days ago
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An underwater one-button real-time strategy game.
- Host: GitHub
- URL: https://github.com/henkboom/pax-britannica
- Owner: henkboom
- License: other
- Created: 2010-03-27T06:33:05.000Z (over 14 years ago)
- Default Branch: master
- Last Pushed: 2011-05-14T03:31:32.000Z (over 13 years ago)
- Last Synced: 2024-08-02T06:21:39.379Z (3 months ago)
- Language: Lua
- Homepage: http://paxbritannica.henk.ca/
- Size: 28.8 MB
- Stars: 93
- Watchers: 8
- Forks: 14
- Open Issues: 1
-
Metadata Files:
- Readme: readme.txt
- License: license.txt
Awesome Lists containing this project
- awesome-open-source-games - Pax Britannica - Underwater one-button real-time strategy game. (Native / Strategy)
README
====================================================
== PAX BRITANNICA ==
== One-button real-time strategy for GAMMA4 ==
====================================================Setup
--------The game can be played with one player versus the
computer, or up to four players head-to-head. Simply
press 'A' on the title screen to join the game.
Other players can join as long as the 5-second
countdown doesn't run out. The 'a', 'f', 'h' and 'l'
keys are mapped to players 1-4. Alternately, you can
play with Xbox controllers.Controls
--------The game is controlled entirely with one button,
the 'A' button on the Xbox 360 controller.Holding down the button spins the needle on the
radial menu in the middle of the player's factory
ship. The needle will only travel as far as the
player's current resources allow. Resources (gold?
seaweed? who knows!) accumulate over time.Releasing the button creates a ship that corresponds
to the quadrant that the needle is pointing at.1 : FIGHTER Small, fast and cheap. Great at chasing
down Bombers.
2 : BOMBER Shoots slow projectiles that do
massive damage!
3 : FRIGATE A great hulk of a ship that fires
volleys of heat-seeking torpedoes.
4 : UPGRADE Improve your factory ship to accumulate
resources more quickly.__.......__
_.-'' | '-..
,-' | '-.
,' | '.
,' | '\
/ | `
/ | `.
/ 4 | 1 \
| | |
| | |
| | |
|--------------------|---------------------|
'. | .'
| | |
| | .'
\ 3 | 2 /
\ | ,'
` | /
'. | ,'
'-. | _,'
'-._ | _,-'
'`--......---'
Ships you spawn fight automatically using the latest
in artificial aquatelligence technology.The player who keeps their factory ship alive wins!
Credits
-------Game Design and Programming:
Henk Boom
Renaud Bédard
Matthew GallantArtwork:
Daniel BurtonMusic:
Ben Abraham